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  1. #1

    Default Re: Comparing EB and RTR

    I've been a long-time fan of both mods (probably about a year and a bit for each? I don't know...). Here's my breakdown.

    Both: Excellent improvement over RTW. In fact, it's often hard to say it's the same game when you compare either mod to RTW. Both mods have put in a collossal effort and have achieved great results.

    RTR: Fun gameplay, much harder than RTW but still fairly easy to win a campaign. Simple enough to not require much relearning of the engine, and is a "complete" mod. Have lots to look forward to in 7.0, having seen the Dev forum for a while...;) Having said that, the campaign is a bit too easy, DarthFormations needs heavy tweaking to work properly with RTR and some of the factions in the campaign game expand extremely wildly (especially Macedon and Greek Cities - whoever's luckiest tends to end up owning half the world).

    EB: Far, far more detailed than RTR, and a much more difficult campaign. For the first time I can think of while playing RTW, I'm actually stuck in a stalemate and am incapable of expanding my empire any further. Eyecandy-wise, EB is better in some respects and worse in others than RTR. Some of the skins are of lesser quality, but the detail gone into the models and animations is astounding. The trait system is more immersive for the game, and the cities are less congested in places. However, it's still a Beta and has lots of things to add and fix. The best thing about EB is, of course, the scripts. From the AI enhancement scripts to the Victory Conditions script, it's all awesome.

    Conclusion: They're both awesome mods. EB's sheer detail is both a blessing and a curse; it feels like you're micromanaging too much and need to concentrate more on the traits your generals get, as many are received without you knowing it (such as "Forced March" and "Confident/Unconfident Troops"), but on the other hand it helps make you feel like you're actually running an empire. RTR seems more geared towards conquering, while EB seems more of an empire management game. Both are good in different ways, depending on my mood. As for units, in general I prefer RTR skins but love some of the new anims for EB (especially the two-handed Sarissa anim, despite the bugs). So, while I'd say EB has the most potential, it still feels incredibly incomplete, as one would expect in a Beta. For completeness, RTR is the way to go.

  2. #2
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: Comparing EB and RTR

    RTR 6.X is already a finished product. It's well polished, immersive, and generally a damn fine mod. EB needs a lot of tweaking, but the level of detail is amazing when it comes to scripts, traits etc. The OB already exceeded my first expectations, and I'm looking forward to future versions

  3. #3

    Default Re: Comparing EB and RTR

    EB has a sometimes fascinating, sometimes intimidating (to me) use of other languages for things like troops and city improvements. I'm not sure why, but I seem to be able to handle some languages, like latin, easier than greek or a few others. Neither mod (I think) has druids or arcani, and though I miss the druid's abilities and the arcani's look, I fully agree with their non-existance in the game.

  4. #4

    Default Re: Comparing EB and RTR

    Mostly what Simon says!
    RTR map is also expanded east to beyond Bartix/whatever

    EB take scripting to new different level compare to anything!! Amazing stuff.

    Think also models and animations more different from vanilla in EB.

    But now EB is beta, very buggy.
    RTR is in best shape ever with 6 "Gold".

    Currently RTR for play, EB to help find problems and so help most ambitious project to success, or to glimpse some exciting new thing.

  5. #5
    Son of a Star Member Bar Kochba's Avatar
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    Default Re: Comparing EB and RTR

    think there both wicked mods one thing i like about EB is the Uninstaller but all in all i think Rtr have better battles at the moment but then again this is only the beta version not completed so who knows?
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  6. #6
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Comparing EB and RTR

    Right now, I'd say RTR is really what RTW should have been in a number of regards, and is a most excellent and ambitious mod. EB however takes detail, accuracy and the campaign gameplay mechanics to a different level, doing a large number of things that alter the way you play significantly; it's needing a lot of work still, but at the moment to me it's the more promising of the two. EB changes a lot of things quite radically, whilst RTR improves the original RTW formula immeasurably. Both are very good mods.

    Though, as has been stated, RTR is far better at the moment if you want to play a proper campaign without CTDs.

    Unfortunately, I haven't had much time to play either, particularly over the last few weeks.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  7. #7

    Default Re: Comparing EB and RTR

    They are the only two playable (both ready to play and worth playing) mods for RTW. Both are good, EB is better.

    The end.

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