
Originally Posted by
Spitful
Hold on, why arent the 4 types of government part of one building complex? I understand you are running out of them (damn hardcodes), although client state is pretty much permenant you could have only two complexes, to get a level 1, you have to start out with a 3 (Lightly Romanised Province) then upgrade to a 2 (Romanised province) finally to one (in Italy only for Romans). Because of the hardcode allowing 5 building levels per complex couldnt you allow a level between 2 and 1, for the Romans it could be a full Roman Citizenship, as it provinces will develop in each players game and adding an alternative to the Italian government makes sense, as history is nolonger the same after 272BC, i could migrate to Britain and set up a new empire there? This would add an extra flexibility which i think that EB would benefit from.
Am i missing something or is this different from the way EB does it. You could have the things happen automatically through scripting if you wanted, but im not sure its possible to do.
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