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  1. #1
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Arthurian Era Mod for VI?

    Has anyone done this before? I'm kicking around ideas for my own little mod based on this time period and I wondered if anyone had actually finished one previously. I'm wondering specifically if anyone has a campaign map kicking around, showing the British Isles and parts of the Continent.....

    If not, well, I'm working on an Arthurian mod for VI. As this was originally going to be just for me I was planning to just use the Viking era map and mod the factions and units from there, as that's all I really know how to do. But I wonder if other people might be interested in this. If so, I'd like to expand it a bit by having a new campaign map, more provinces (including Brittany, parts of France, etc.) and maybe even new unit graphics. First things first though: I need to find out if someone's done this before. Any thoughts?

    CountMRVHS

  2. #2
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: Arthurian Era Mod for VI?

    A mod like this was released and he did a great map for it. He was called old and faded or something to that effect.

  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Arthurian Era Mod for VI?

    there are two arthur mods? (not including camelot)

    i have not played either of them, so i have no idea how "complete" they are,

    one can be found by reading this thread
    old n faded's mod

    the other is a campaign with some new units?,
    but i have not tested it to check what it actually does

    download link


    NOW
    if you take these two and see what they have,
    then add in your own ideas

    THEN make your own mod

    you may freely discard or add to the work they have done
    as long as you mention the authors of these works in your mod credits you should have no troubles
    :-)

    ALSO have a browse of 3D downloads and look in the beta files section,
    - it's where we stash any old thing, incomplete mods, bits and pieces
    a real treasure trove of resources

    also check these for ideas
    http://www.3ddownloads.com/strategy-...agandawnv2.zip
    http://www.3ddownloads.com/strategy-..._Addon_1.1.zip
    http://www.3ddownloads.com/strategy-..._Addon_1.2.zip
    http://www.3ddownloads.com/strategy-...gResources.zip
    http://www.3ddownloads.com/strategy-...t_Mod_Pack.zip
    http://www.3ddownloads.com/strategy-...nimagepack.zip
    http://www.3ddownloads.com/strategy-...cess%20Mod.zip


    good luck and have fun


    (and if you are worried about the rights and wrongs of expanding on others work you should check my list of credits in Samurai Mod forum - over 100 people have contributed to Samurai Mod)

    cheers,
    B.
    Last edited by barocca; 06-27-2005 at 14:04.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  4. #4
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Arthurian Era Mod for VI?

    Rock!!!!

    Thanks for the links, Barocca, and BKB.

    At the moment I'm downloading oldnfaded's mod.... at least I HOPE I'm downloading it. I've never downloaded someone else's mod before so I'm not sure if I'm doing it right. When I started, I had the option to "Run" or "Save", and I picked "Save". Then it wanted to save it into what appeared to be my Save Games folder. I figured the computer knew what it was doing so I said ok.

    Now, though, it's going to take something like 4 1/2 hours for me to see if it will work.... Then I've got to install it, which will be another interesting challenge. Hopefully there's some very idiot-proof mechanics behind all this or I may be screwed!

    CountMRVHS

  5. #5
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Arthurian Era Mod for VI?

    Alright, this is probably not the right place for this but I'll make it quick:

    how the heck can I get a downloaded mod working?

    As I said above, the Arthur mod was downloaded to my savegame folder. I can see it in there; it looks like a disk drive with an arrow pointing down at it. When I double-click it and click Run, it says there's invalid material.

    Should I move it someplace else? What do I need to do? How do I install?

    I'm Hopeless!!!!!! Help!!

    CountMRVHS

  6. #6
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Arthurian Era Mod for VI?

    did you make a clean copy of Viking Invasions

    and i think the mod checks if you have deleted the VI starpos files

    Viking Invasion\campmap\startpos\ early, high, late etc
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  7. #7
    Member Member Iustinus's Avatar
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    Default Pictures of Night mod

    K, this is my first time figuring out how to post screenshots. The quality isn't great, hope this works:

    http://www.imagedump.com/index.cgi?pick=get&tp=273277

    http://www.imagedump.com/index.cgi?pick=get&tp=273279

    Justin
    Awen ha ni?

  8. #8
    Member Member Iustinus's Avatar
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    Default Re: Arthurian Era Mod for VI?

    Sorry about those pictures, here's some better ones. I used to have a ton of good ones but seemed to have lost them. Flaming arrows look really good against the dark backdrop.

    http://www.imagedump.com/index.cgi?pick=get&tp=273284

    http://www.imagedump.com/index.cgi?pick=get&tp=273285

    Justin
    Awen ha ni?

  9. #9
    Member Member Taiko's Avatar
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    Default Re: Arthurian Era Mod for VI?

    Iustinus, those look very nice. I'm very eager to see what you have come up with as it sounds very cool! I think I'll wait a few days before I mess with my MTW install, and use yours. I'm curious do you use alot of Oldnfaded's mod such as the new map, all new factions, new troop types, new agents, new buildings? Looking foward to it. Take care.
    I do not fight with salt but with the sword -Uesugi Kenshin after he sent half of his salt supply to his enemy, Takeda Shingen, who's salt caravans were attacked by the Hojo Clan and had no salt for the coming winter

  10. #10
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Arthurian Era Mod for VI?

    So Iustinus, I'm not sure I understand. You have made a mod based on Oldnfaded's Arthurian mod? And it includes night battles? Also, what do you mean about "sending" a version you fixed up a few weeks ago? Do you mean you could send a version of the mod? If so, that would be awesome; PM me for email addresses and stuff.

    The other question I have is this: If Oldnfaded's mod requiers a version of Fall of Rome, which version should I use? Especially since his mod came out awhile ago and AFAIK FoR is still going with updates and new versions. I would want to download the correct version of FoR.

    Iustinus, those screenshots look great! Particularly the one with the crumbled island fortress -- is that a battlemap you made yourself? Anyway, awesome work, if you can send a playable version or tell me where I can get it that would be wonderful!

    CountMRVHS

  11. #11
    Member Member Iustinus's Avatar
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    Default Re: Arthurian Era Mod for VI?

    I basically took Oldnfaded's mod and fixed it up so there would be (probably) no ctd's. I used the most current version of Fall of Rome- check the threads for it for a link for the download.
    I added night battles as well as cut in half unit sizes to give it a more dark age raiding party feel. I also added battering rams,(thanks HTW) took away mangonels, and added a few new units I'm still working on (Welsh/Briton warriors, Slingers, and the old Celtic Warriors- now perhaps as mercenaries.)
    I made a music pack to go with it- different music for the Saxons, Briton groups, and Gaelic groups respectively, and put in British bird sounds. The picture of the crumbled highland fortress I made myself, along with about ten other maps.
    It's going to be very difficult to get this out to people (the graphics for the night mod take up a lot of space!) but I have a few things to fix, and have to put in a load screen and title picture, and then hopefully we can get it out to download. Right now I'm going away for a few days, I won't have access to a computer, but if anybody has any new ideas, let's get this mod perfected!
    Thanks!
    Justin
    Awen ha ni?

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