I usually let older family members run the cities while the younger ones get some experience on the battlefield, regardless of their actual capabilities. After all, war is an easy way to gain more positive traits. Lateron, new additions to my family first spend some time in a town with an academy and then go of to war. My faction heir is usually my main general, and younger family members go with him to get some fighting experience (against stacks to weak to bother my faction heir with) and to govern the towns he conquers for the first few turns. As they get older, they are relegated to manage prosperous or unruly cities. When the faction leader dies the new faction heir will become main commander while the new faction leader goes of to govern somewhere important. Also, during the entire game I keep shifting retinues, stripping the 55+ family members of their good ones and loading them with the bad or superfluous ones.Originally Posted by son_pacho
Indicentally, Frogbeastegg may be a terrific guide writer, but she didn't write On the Breeding of Governors and Generals.
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