I personally don't use assasins, just spies. I propably have only one assasin at a time.
I personally don't use assasins, just spies. I propably have only one assasin at a time.
"Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith
I use hordes of Assassins in my work.
easy way to weaken and demoralize the enemy :-)
Originally Posted by strike for the south
Both 1 and 2 I believe decrease the chances of asassination, although I believe spies decrease the chances better(I could be wrong there). Also for balance reasons the spies may work on a bell curve the first one will drastically reduce the chance of asassination while the fifth may make very little difference.
Anyways since the subject is up. Spies can only detect asassins within a certain distance of thier subterfuge from my knowledge, does this seem right to anyone else.
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
I really never clearly figured it out. All I know is that I have a lvl 11 assaisan and a level 6 spy together. And another spy lvl 2 with another 2 assaisans around lvl 5. They are great for counter-espionage. My spy lvl 6 goes into cities, assaisan lvl 11 assinate a family member or if none is their, I let one of my lower assaisans sabutage a the temple. Publick order goes way down, enemy revolt and can't build anything. With the 2 other assaisans, I killed enemy spies, assaisans and diplomats. And if their is anyone too strong for them, their is always the lvl 11 :P
I tell you this, to counter them, you must attack them. Dont try to decrease chances etc.. Just don't let them exist more than 1 turn.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
both help.But i prefer taking a spies My best familiy members always have a spies next to them. it helps a lot!
An assassin hasn`t such a great area, where he can watch the enemy. He is only useful, if you want to kill the enemy assassin
The Enemy of my enemy isn`t my friend.
Some quotes of my prefer philospher Sepp Herberger:
"The round have to be in the bracket"
"The play takes 90 minutes"
"After the play is before a play"
I find an assaisan useless without a spy. I put a spy to find targets for the assaisan. And whenever the enemy recruit spies/assaisans/dplomats, I kill them. I learnt that leaving them is a threat in the hard way. I was Scythia and I was netural with Mecedonia after cracking up Thracians. In 1 turn they attacked the spy had opened the gates. Believe me, my infantry is baaaad to their Royals. So I died miserabely.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
Linking my assassin(s) with my spies has helped me enormously.
1) I'm suffering only one assassination every few years, rather than one every turn!
2) My assassin has eyes, and isn't forced to take on very difficult tasks just to have the opportunity to increase his traits.
For a while, I thought that assassinations were just random, that the AI would get a certain numerical chance to do them, whether or not they had an assassin piece in position--with a spy, I can see my enemey, and as someone stated above, enemy assassins, even highly skilled ones, are extremely easy to remove, i.e., kill.
"No Plan survives Contact with the Enemy."
Bookmarks