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  1. #1
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Really odd siege tactics?

    Remember guys "RTW, it's a do it yourself project."
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  2. #2
    Senior Member Senior Member econ21's Avatar
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    Default Re: Really odd siege tactics?

    Going slightly off topic, can mods alter AI siege equipment? I was playing BI over the weekend and they always seemed to bring one tower, one ram and some ladders. Against stone walls, only the tower was useful and one was just not enough for a full stack.

    I haven't had a stone walled city besieged in EB, so I don't know if anything has changed there.

  3. #3
    Member Member Elthanas84's Avatar
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    Default Re: Really odd siege tactics?

    Quote Originally Posted by Simon Appleton
    Going slightly off topic, can mods alter AI siege equipment? I was playing BI over the weekend and they always seemed to bring one tower, one ram and some ladders. Against stone walls, only the tower was useful and one was just not enough for a full stack.

    I haven't had a stone walled city besieged in EB, so I don't know if anything has changed there.
    Well, the last time some rebels army attacks me they had exact the siege equipent you just mentioned. A Ram, One tower and 3 ladders. SO I think nothing has changed =)
    But I think it would be really boring if the AI use only towers (Yes, I know they are most effective). I want to see my archers doing their job
    And in addition to it, it would not be historical and this is a realism mod ^_°

    Back to topic. I just tested the AI behavior in my campain now. I sieged a few cities with only 1 unit of sauromatea horse archer. And it worked like it supposed to work. At least for me. I conquered 3 different cities after staving them out. Without even loosing 1 unit.

    But I experienced an infinit loop once too. Sieging the Greeks with their only melee units/short range units. I could decimated their whole garrison. When they had only 7 men left they just stand in their city camp and waited, sally and waited, sally and waited... Of course all in one turn

    After 4 times I aborted my siege. In my oppinion it must be a bug...
    Last edited by Elthanas84; 01-16-2006 at 12:03.

  4. #4
    Son of Gob. Member Jebus's Avatar
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    Default Re: Really odd siege tactics?

    Hah, in my game they constantly use sap points - but perhaps that's because every city in the game now has 'Epic Walls' (since a Huge city is no longer required to be able to build these walls.). This is actually getting pretty annoying too, since I'm starting to wonder why I wasted all that time and money on those big-ass walls when they can be brought down in two minutes by a bunch of peasants with a shovel.

    Yeah well.
    Je ne vois qu'infini par toutes les fenêtres.

    Charles Baudelaire, Les Fleurs du Mal

  5. #5

    Default Re: Really odd siege tactics?

    Hmm, interesting point - I've always felt that defending against ladders is very easy, but defending against a broken wall is much harder. Does that mean epic walls actually are harder to defend, then? Weren't epic walls going to be removed anyway?

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