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Thread: Gameplay/Realism balance -a message to the developers

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  1. #1

    Default Re: Gameplay/Realism balance -a message to the developers

    Alright, enough of this. I'm just going to ask what I really want to know. Are there Onagers in EB or not? That's all I care about.

  2. #2

    Default Re: Gameplay/Realism balance -a message to the developers

    No. I honestly don't know what will make it into the final version though.

  3. #3
    boy of DESTINY Senior Member Big_John's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Quote Originally Posted by Teleklos Archelaou
    No. I honestly don't know what will make it into the final version though.
    but onagers are out of timeframe, aren't they? they'll never be in EB, right?
    now i'm here, and history is vindicated.

  4. #4
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    I don't think so, but real-life onagers weren't at all as portrayed in vanilla anyway. This makes it seem much closer to what most gamers would think of a ballista, certainly. I don't know if mangonel-style catapults such as the vanilla onagers were used in EB's timeframe.
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  5. #5
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Mangonels didn't exist until the 13th Century AD. Orangers are also out of EB's timeframe, not by as much, but quite a bit none the less.
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  6. #6
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    I disagree, onagers are within your time frame :
    http://en.wikipedia.org/wiki/Onager
    Under construction...

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  7. #7

    Default Re: Gameplay/Realism balance -a message to the developers

    Quote Originally Posted by LegioXXXUlpiaVictrix
    I disagree, onagers are within your time frame :
    http://en.wikipedia.org/wiki/Onager
    Yes... however, unless we do something rather quickly, the Critically Endangered four-legged onager will no longer be around within OUR time frame...

    http://www.iucnredlist.org/search/de...p?species=7966

  8. #8

    Default Re: Gameplay/Realism balance -a message to the developers

    No Onagers? Oh, well I simply can't play Rome: Total War without them. Damn, guess I'll have to find another mod.
    Good luck in your competition with RTR though. Hope you kick some ass.

  9. #9
    Master of Puppets Member hellenes's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    So sad that some people are so dependant on woo effects and bells and whistles...
    Thats why dumbing down is the rule in today PC gaming industry...


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  10. #10
    green thingy Member the tokai's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Quote Originally Posted by CyberRaptor
    Alright, enough of this. I'm just going to ask what I really want to know. Are there Onagers in EB or not? That's all I care about.
    Aren't you the same guy that kept spamming the RTR forums with your whining about onagers?
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  11. #11

    Default Re: Gameplay/Realism balance -a message to the developers

    I never "spammed" any complaint, so probably not. I did mention it a couple times, but there were several people who were repeatedly bringing it up. Certainly you don't think I'm the only one who objected to them being removed from the game.

  12. #12
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Orangers are within your time frame, as iirc, the Greeks invented them but they weren't the huge things in RTW and they sucked compared to Ballistae.

    You have Ballistae, right?

    CyberRaptor, Orangers were a poor man's artillary, since they only had one arm. The guys will probably give you two armed rock shooters (Ballistae), which are far better.
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  13. #13
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Quote Originally Posted by Wigferth Ironwall
    Orangers are within your time frame, as iirc, the Greeks invented them but they weren't the huge things in RTW and they sucked compared to Ballistae.

    You have Ballistae, right?
    IIRC they were invented around 50BC (so at the end of our timeframe) by the Romans. We will have Ballistae though yes.
    Last edited by QwertyMIDX; 01-17-2006 at 17:19.
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  14. #14
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Well I had thought they were invented 280 BC but I think I got confused with the catapult, which would have been known in your time frame. In any case the onager was vastly inferior to Ballistae.
    "If it wears trousers generally I don't pay attention."

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  15. #15
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Gameplay/Realism balance -a message to the developers

    Quote Originally Posted by Wigferth Ironwall
    Well I had thought they were invented 280 BC but I think I got confused with the catapult, which would have been known in your time frame. In any case the onager was vastly inferior to Ballistae.
    You're probably confusing the terminology, it's very strange. The "Catapulta" was actually a spear launching machine. The Lithobolos used the same desgin but was bigger and fire stones.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

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