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Thread: Run for the hills folks!

  1. #1
    Defeater of the Wicker People Member The Darkhorn's Avatar
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    Default Run for the hills folks!

    For my 100th post I shall recount the day that the armies of the Holy Roman Empire invented a teleportation device. This was about three weeks ago in my last MTW:VI campaign before I went to XL. I was the Danes. The Germans had given me fits, yet I did not want their lands. So, I went on a typical Viking destruction/ransom campaign throughout the HRE. Here's the picture. I am in Anjou, French in Il de France, Spanish in Brittany, Rebels in Flanders. Emporer is cornered with a large army in Normandy. He has no ships. His allies have no ships. There is no port in Normandy anyway. I attack. Expecting a large enjoyable battle with a hefty pot on the backside of it, I find to my shagrin that I am fighting two units of militia sergeants. They are dispatched with ease and I am trying to figure things out. I discover after the battle, that the Emporer and his army have magically jumped completely over Flanders to Friesland, which he owned already. There he sits biting his thumb at me. Me =

    I cornered him again in the exact same situation about a decade later. The same thing happened again. He sits innocently in Friesland after my invasion as if he'd been there all along.


    wtf?
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  2. #2
    Retired Member matteus the inbred's Avatar
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    Default Re: Run for the hills folks!

    do you know, i've long suspected the AI of bending the laws of physics in such a manner...i held Naples as the Byz, with ships controlling (ie the sea area comes up green when you press V) all the sea areas around it. the French promptly invade me twice in a row with huge armies. there's no land route they can take. there's no sea route they can take. HOW????? unless they went via Sicily using Sicilian allied ships, which would involve moving throught two provinces in oen turn...i won anyway, but still...
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  3. #3
    ............... Member Scurvy's Avatar
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    Default Re: Run for the hills folks!

    obviosuly they've developed aroplanes....a few years early..

  4. #4
    Retired Member matteus the inbred's Avatar
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    Default Re: Run for the hills folks!

    evidently. beats the hell out of me. perhaps someone modded some Star trek technology into VI...'beam me up Louis'
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    ............... Member Scurvy's Avatar
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    Default Re: Run for the hills folks!

    :P, to be honest, i cant see much of a difference between the crew of star-trek and some time travelling medieval knights :) all a bit...unique

  6. #6
    Retired Member matteus the inbred's Avatar
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    Default Re: Run for the hills folks!

    wasn't there a film about that...or was it Bill and Ted? bogus.

    i'd make Spock a governor. good acumen, see?
    even the ability to use your allies ships doesn't cover this stuff. keeps you on your toes though.
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  7. #7
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Run for the hills folks!

    That's definitely odd. For all of the occasional weird things that happen in this game, I've never seen *that* before--at least not yet! Guess I'll just have to keep my eyes peeled....
    Last edited by Martok; 01-18-2006 at 18:35.
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  8. #8
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Run for the hills folks!

    Quote Originally Posted by Martok
    That's definitely odd. For all of the occasional weird things that happen in this game, I've never seen *that* before--at least not yet! Guess I'll just have to keep my eyes peeled....
    While I have not seen exactly the same, similar things did happen in a number of my Viking campaigns, when I left a useless heir to defend a province on his own and severed the sea-link. The save trouble, I ordered him to retreat when there was no retreat, but the next turn he was back in Jutland. He is a good swimmer, at least. Perhaps Kings and princes can escape even when there should be no escape, provided the faction still owns another province.
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    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Run for the hills folks!

    That's completely bizarre. Hmm . . . I don't suppose there's any chance the Emperor died and was succeeded on that exact turn, and it was the heir in Friesland? But I can't see that happening twice that close together without you noticing. And that doesn't account for the rest of whatever troops were with him. Weird.

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  10. #10
    Dismembered Member Marquis de Said's Avatar
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    Default Re: Run for the hills folks!

    It could be that he attacked Flanders from Normandy the same turn that you attacked Normandy. He lost the battle in Flanders and fled with his army off the field, and the nearest province he owns is Friesland, so he retreated there. That would be the only explanation I can think of short of a bug in the game.
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  11. #11
    Assassin Member Cowhead418's Avatar
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    Default Re: Run for the hills folks!

    I have noticed plenty of times where an enemy king invades by sea with no provinces of his own nearby, loses, routs, and is not ransomed back and instead appears back where he attacked from. I've always thought that if you attack by sea then there is no retreat and the routers are captured and put up for ransom but this has not always been the case.

  12. #12
    imaginary Member Weebeast's Avatar
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    Default Re: Run for the hills folks!

    It's is kinda weird. The game recognizes a king (or cuman khan) as captured. He got the 'captured' tag but I didn't get money at all.

    I attacked Wallachia. Cumans had Wallachia and Crimea only. He retreated when I attacked. I guess it's kinda cool somewhat. I just pretend that every king has a getaway wagon.

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