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  1. #1
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Preview of New Conquests mod

    Units Idea: Maxon Coastal Guards
    Lightly armoured spearmen, carry two additional spears to throw before contact, a small buckler for skirmishing defence. good morale, trained but undisciplined (due to the fact they spend much of their time outside the cities). Fast Moving.
    They should wear a light helm and a shoulder guard on their left arm. They bare cloth of the colour of their nation.

    Units Idea: Maxon Mounted Coastal Guards
    Lightly armoured spearmen, carry two additional spears to throw before contact, a small buckler for skirmishing defence. good morale, trained but undisciplined (due to the fact they spend much of their time outside the cities). Very Fast Moving.
    They should wear a light helm and a shoulder guard on their left arm. They bare cloth of the colour of their nation. Lead by a light officer and standard bearer.
    2D & 3D Games Artist
    - http://richyg13.deviantart.com

  2. #2

    Default Re: Preview of New Conquests mod

    Coastal Guards will fit right into Ure Maxon. Thanks, richyg.

    I'm currently putting in the final conceptual pieces of Ure Maxon, ADSU, and Yunambi, and have the Heights, regions, and ground types done for the demo campaign map.
    Conquer a whole new world.

    Development - Discussion

  3. #3
    Texture Artist Extrodinare Member richyg13's Avatar
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    Default Re: Preview of New Conquests mod

    You could make coastal bowmen too (mounted archers) but make them very poor to fit in the description you set for the Ure Maxon.
    2D & 3D Games Artist
    - http://richyg13.deviantart.com

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