@richy:
I don't think I'll take the scientific approach that you have in determining unit stats, but rather a more loose, trial-and-error approach for balance. For the faction specialty units, I plan to have quite a variety. The Sand Union will have a giant camel, another faction will get a tank, the DIE will get dragons (naturally), Yunambi will get berserkers, Kolga will have heavy chariots etc. A few nations will get comparatively normal units, like cavalry or infantry, but they'll still be the elite of their kind.
I've got a problem.
I can do most of the stuff for the demo. It'll take time, and the coding will require vigilance and careful effort, but I can do it. The one problem is that the most apparent aspect of a mod is its graphics, and in addition to being a terrible artist I'm also incompetent in the realm of using graphics programs.
Right now I estimate I'll need ~40 models/re-skins (only two or three significantly original ones though) and maybe thrice as many portraits and icons,etc.
Anywhere I can find modelers up to the task?
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