Keep them short;
Carthage (can't spell their new name) has reinforced both Sicily and Spain by ship, to the extent that they are winning in both places. I've never seen them do other than in token amounts.
Giving the AI massive doses of money when they are broke pissed me off at the start, but i now see that it is quite effective in keeping the AI factions viable as interesting opponents.
Giving AI generals massive leadership bonuses at the very hard levels. I don't know if this is a script or what, but it make battles hard in a way they weren't before. This has been the slowest conquest game (as the Romans, but only starting with three cities) i've played, even more so than the Bouis mod (which was hard).
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