What I'd do is to look at the map_ground_types.tga and map_heights.tga in the area where those cities are. Maybe moving the city a bit left/right/up/down might do the trick.
What I'd do is to look at the map_ground_types.tga and map_heights.tga in the area where those cities are. Maybe moving the city a bit left/right/up/down might do the trick.
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