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Thread: Howto: Night Battles for RTW

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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Howto: Night Battles for RTW

    This will work without BI, Lt1956 is adding this into the latest version fo SPQR. The skymod includes all the files needed to implement torches into RTW.

  2. #2
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Howto: Night Battles for RTW

    How can we test quickly if night battles work in RTW 1.5?
    Is it necessary to play a campaign until one general gets the corresponding trait?

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Howto: Night Battles for RTW

    well lt1956 has tested it, he only has RTW 1.5, at it works.

  4. #4

    Default Re: Howto: Night Battles for RTW

    Good to know that it works. If you want to test it out for yourself, change the diet_of_carrots_1 trigger to command >= 0, or just give the NightBattleCapable trait to a starting general.

  5. #5

    Default Night battles................

    I simply added it by uploading your version of XGM, DBH. I would like it if you just released a executable version so one does not have go through the process of screwing it up or not. That is a more applicable solution, I think.
    My system works better than it did before now. XGM battles with the CM formations rock. The AI is responsive nad aggressive enough and the skirmishers actually skirmish. Good generals actually know when to attack or hang back, what units to hold in reserve and when to cut loose and win the fight. I win some and lose some. My game is set on Campaign Map-Very Hard, Battle Map, Normal. I wanted battles to be won based on generals merits as I mostly let them fight their own battles. Making the AI have bonuses just kills the fun of the game as it is not just based on units that have made themselves elite but the AI has an unfair advantage. The Normal Battle Map seeting is the best for tactical and strategic experience.

    Thanks for the mod, DBH

    diBorgia

  6. #6

    Default Re: Howto: Night Battles for RTW

    Cesare diBorja: I'm glad you like XGM. I thought about doing a night battles mini-mod, but I doubt if many people would want to play a mod that did nothing but add night battles, and because it requires changes to some fundamental files like descr_strat.txt and the character traits, it wouldn't mix well with other mods.

  7. #7
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Howto: Night Battles for RTW

    Great tutroial , this is what I was waiting too ....Thankyou...

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

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