This just struck me last night, when I thought about EB in a general sense, and I felt compelled to pass along some praise.

While this is probably an unintended side effect, the pacing of EB seems to largely alleviate the load/save issues that have been such a pox on RTW 1.2. I find that, due to lack of cash (which is by design) that I have fewer armies, can build less, and generally get through turns much more rapidly than in vanilla. Instead of completing only 10 turns or so per sitting, it is much easier to complete 25 or 30 in a string. That has seemed to help the AI significantly, and I think many players are seeing a more active AI, and certainly more interplay between other factions than in vanilla. It makes the game much more enjoyable when the rest of the map isn't just one idle blob, waiting to be captured. Kudos on a job well done!