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Thread: Medieval II: Total War Official Thread

  1. #121
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Wow.









    That looks amazing. I've got zero complaints about going back to my favorite historical period except that I might not be playing for a couple years (gotta save up for a new machine).

    hmmm . . . a few observations

    --The differentiation of the units looks fantastic, especially the unique-looking officer, not to mention the beauty of the scenery and buildings and everything else.

    --From the IGN interview: weapon and armour upgrades will be visible on your troops=supercool.

    --The 21 playable factions (nothing to say there aren't other nonplayable ones as well!) are for the multiplayer system. They haven't finalized the factions for the campaign game. However, of those listed for multiplayer, they cover all playable factions in the original game (with the exception of the Aragonese who were only playable after the expansion), and they include some that were unplayable (Mongols and Pope), Some that were only available in expansions (Scotland, Portugal, and a 2nd Italian faction were in XL, not sure about Supermod and Medmod's extra factions), and the Tumurids and Aztecs, completely new as far as I know.

    Possible gripes (of course the AI, diplomacy, etc. are much more important than either of these but I haven't heard enough yet to comment)

    --In the trebuchet pictures, what's keeping the rocks in those slings as they're fired? Shouldn't the other end of the rope still be attached to the end of the throwing arm??

    --Swordsmen performing spin moves to finish their enemies sounds a lot more like Hollywood than medieval combat. grrr.

    Ajax
    Last edited by ajaxfetish; 01-21-2006 at 00:25.

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  2. #122
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by SSNeoperestroika
    Am still inclined to be sceptical about this, because originally RTW was shown to
    have a more advanced version.

    You can see in these:

    Example 1

    Example 2

    Example 3
    As TB666 said...

    The shots are from a promotional video, I believe an online version for when Rome had no real ingame movies. They quickly came and presented the game in the proper fashion with hardly a change. Those shots are not intended to give an impression of how the game would look.

    There were no non-clone ingame shots of Rome...
    You may not care about war, but war cares about you!


  3. #123
    TexMec Senior Member Louis VI the Fat's Avatar
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    Default Re : Medieval II: Total War Official Thread




    *starts saving for a new ubersystem*
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  4. #124
    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Did anyone else read the part in the IGN interview about setting up puppet popes?

    I'm going to go on an excom frenzy, exorcise those papacy demons from MTW.
    Co-Lord of BKS and Beirut's Kingdom of Peace and Love.

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  5. #125
    Member Member CrownOfSwords's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Yes i remember that also... I was really bummed out that arrows didnt stick in the guys I thought that would be an awesome feature hopefully they will implement that into this game. These screenshots appear more to be taken from the game and not from a promotional video, I think they know their mistake lasttime which pissed alot of us off. I love the individual characters! What Ive always wanted out of this game. The blood thing is pretty cool to same with dirt, possibly in the rain they will get all muddy and it will be gruesome ha. It would nice to see weapons get bloodied also. I really hope that it is true also to be able to build castles, and upgrade them too hopefully. But i guess my dream still cant be completed unless some modder takes it onto himself once the game is released to be able to march my armies to china and do battle there. Im not sure about the whole America thing, the Aztecs were terrified of the Spaniards at first by never seeing horses and believing them gods, which may be the only real reason the Spaniards stood a chance in the battle. Also id like to see SHIP BATTLES!!! if we ever get them.. great though this has made my day. -CoS

  6. #126
    Member Member Wikingus's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by doc_bean
    You never has a much time as you do when you're in college !
    I can vouch for that.

  7. #127
    Member Member scotchedpommes's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Kraxis
    As TB666 said...

    The shots are from a promotional video, I believe an online version for when Rome had no real ingame movies. They quickly came and presented the game in the proper fashion with hardly a change. Those shots are not intended to give an impression of how the game would look.

    There were no non-clone ingame shots of Rome...
    [Took those shots from the video included on the VI disc. Even despite the
    differences, it does appear similar to the game engine, enough so for me to
    think it was an early engine, as opposed to simply being a rendered sequence.]

    In any case, I doubt my current system will be capable of handling this new
    game. Have enough problems running RTW as it is.
    Last edited by scotchedpommes; 01-21-2006 at 00:51.
    it's the **** that happens while you're waiting for moments that never come

  8. #128

    Default Re: Medieval II: Total War Official Thread

    Okay. I am excited, but I shall be a neighsayer. neigh!neigh!

    I am a little dissapointed that CA decided to go with MTW2 rather than a NTW...

    That said, I think it was correctly pointed out here that CA may likely choose to do the NTW with the next "revolution" engine rather than the "evolution" engine. To that Orgah: Well articulated and argued my friend. I only hope that you are correct.


    Now for my self-important analysis:

    I see some blood on that armor. Is this an effect that will occur in battle? If so, we are seeing a major departure from the previous "bloodless" battle policy of the past. It is my impression that CA and Sega are testing the waters. They seem to desire a more graphically engaging product through accurate bloodshed, but desire a measure of consumer and critical response before moving on to decapitations, disembowelments, and limb-launching. I fully support this decision and I hope that they continue in this direction in an accurate way; a portrayal that does not shirk from the brutality, but does not show anime-style 40ft high blood fountains either. Press on CA, you will not be dissapointed in reviews or profits.


    The models appear to be either (a) random generation in-unit based on extremities and attachments, or (b) pre-determined whole skins. Either of these choices is very intriguing.

    I'm concerned about the Americas. Azteks? Incas? Within the time period covered? I'm not at all pleased about this if it is merely an extension of the campaign map. I know there are some who are enthusiastic, but I am not.


    CA and SEGA: PLEASE invest the resources into a superior soundtrack. Culture specific with epic and diverse music. I for one do not want to hear the same song every 20 minutes. Each culture, or faction for that matter, should have 3 or more hours of unique music. I beg you. For me personally, I do not view the "evolution" product as worth purchasing a new computer over unless the music score is as award winningly beautiful as your graphics.

    From Totalwar.com: Individual units...
    ...string together deadly combo attacks and finishing moves...
    Uhm... I am a little concerned with this one too. I shall wait and see before making a judgment. It could be realistic and engaging... or it could be Sonic the uber-knight-hog. I do admit concern.

    Diplomacy. Diplomacy diplomacy diplomacy. I'm not seeing too much yet. Hopefully a generous CA staffer will be kind enough to offer some talking points on changes. To say that the community has been dissapointed with the diplomatic engine so far is somewhat of an understatement. But I have hope.


    So, Orgahs. What is on your wish list here?

    Edit: When were stirrups invented? I thought they had stirrups in Europe by now?
    Last edited by Divinus Arma; 01-21-2006 at 01:08.
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  9. #129
    The Usual Member Ice's Avatar
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    Default Re: Medieval II: Total War Official Thread

    http://www.sega-europe.com/en/Game/262.htm

    The release date says winter 2006... is that typo?



  10. #130
    Member Member TB666's Avatar
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    Default Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by ghost908
    http://www.sega-europe.com/en/Game/262.htm

    The release date says winter 2006... is that typo?
    Doubt it.
    It seems CA have been working on this for quite some time.

  11. #131
    The Usual Member Ice's Avatar
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    Default Re: Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by TB666
    Doubt it.
    It seems CA have been working on this for quite some time.
    *dances*. Yes! I can still play it before going off to college.



  12. #132
    Member Member TB666's Avatar
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    Default Sv: Re: Sv: Re: Medieval II: Total War Official Thread

    But I do hope the date isn't set on stone.

  13. #133
    zombologist Senior Member doc_bean's Avatar
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    Default Re: Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by ghost908
    *dances*. Yes! I can still play it before going off to college.
    I assume they mean Christmas season 2006
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  14. #134

    Default Re: Medieval II: Total War Official Thread

    I am already concerned about the historical accuracy of this game.

    11th century 18thcentury Highland clansmen, mmmmmmmmmmmmmmmmmmmmmm, sounds suspect to me.

    I was REALLy hoping for Scotland in this.
    I sadly doubt that they'll portray it well.
    They are going to do a Braveheart aren't they?

    I hope for one of the stronger Welsh kingdoms too, but I doubt they'll do that.

  15. #135

    Default Re: Medieval II: Total War Official Thread

    i just read this
    "Fire dead animals into besieged towns to spread disease." well yey plague

    quick question haw do you quote from external pages
    Last edited by boastj; 01-21-2006 at 01:39.

  16. #136
    The Usual Member Ice's Avatar
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    Default Re: Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by doc_bean
    I assume they mean Christmas season 2006

    GAH NO! That isn't cool Doc Bean...Let me live in my illusion



  17. #137

    Default Re: Medieval II: Total War Official Thread

    If so, I hope that they won't do it for Vista, I don't really think Vista will be available in Europe or anywhere else by then ;)...
    PS:Will the game be released everywhere at the same time or do they need extra time for translated versions?
    This post was not written by a native English speaker, we apologise for the fault in the grammar and spelling.

  18. #138
    Caged for your safety Member RabidGibbon's Avatar
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    Default Re: Medieval II: Total War Official Thread

    I was a bit disappointed by Rome, but I'm definetly going to run out and get this on release day, because I'm, well you know, a chump.

    Originally posted by Totalwar.com

    Global Crusades
    Win favour with the Pope and round up your armies for global crusades at his request. Players can even prompt the Pope to commission crusades as Catholicism wages a spiritual battle against the Muslim, Orthodox and Pagan religions.
    I wonder what they mean by "Global Crusades"? What would be cool is when the pope calls for one everybody picks what troops (if any) they want to send and all they all auto move to converge en route to the objective. You could command just your contingent (with the foriegners being AI allies) or the General with the best rating could get command over the whole lot. That would be pretty nifty.

    Probably not going to happen like that, but I do wonder how the crusades will be implemented.

    Anyone heard any mention of civil wars yet?

  19. #139
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Medieval II: Total War Official Thread

    If I was commanding a bunch of metal-clad, 12 foot lance weilding knights, I'd want a beret and a pointy stick too.

    I wonder what they mean by "Global Crusades"?
    Anyone want to convert the Aztecs? It would be nice if the possibility of crusades reflected their past (ingame) successes.

    What I'd really like to see is real cool sieges. Not just big city sieges, but sieges with rooms inside of the walls, with traps in the gatehouse, murder holes, wooden planking on the walls of keeps, catapults on towers, fire arrows, lime, and a system where the most used way into the castle is the gatehouse and siege towers for a runner up, and not catapults that destroy a wall in (relatively) the blink of an eye.

    Crazed Rabbit
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  20. #140
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Big King Sanctaphrax
    Did anyone else read the part in the IGN interview about setting up puppet popes?

    I'm going to go on an excom frenzy, exorcise those papacy demons from MTW.
    Oh yeah, baby! I'm going to have His Holiness dancing to whichever way I pull his strings!


    Quote Originally Posted by ghost908
    *dances*. Yes! I can still play it before going off to college.

    I know I saw on at least one of the other gamesites that it won't be released til 4th Quarter of 2006, which would be consistent with CA's release schedule from the last 6 years. Sorry, Ghost, but it looks like Medieval II probably isn't going to be released until just in time for mid-terms....
    Last edited by Martok; 01-21-2006 at 03:06.
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  21. #141
    The Usual Member Ice's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Martok
    Oh yeah, baby! I'm going to have His Holiness dancing to whichever way I pull his strings!





    I know I saw on at least one of the other gamesites that it won't be released til 4th Quarter of 2006, which would be consistent with CA's release schedule from the last 6 years. Sorry, Ghost, but it looks like Medieval II probably isn't going to be released until just in time for mid-terms....
    I'm mad because I'm not taking my PC to Unversity. I'm getting a laptop. This isn't cool.. at all.



  22. #142
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Crazed Rabbit
    If I was commanding a bunch of metal-clad, 12 foot lance weilding knights, I'd want a beret and a pointy stick too.
    I think the trouble is that, that was how the nobles of the late 1400s to early 1500s dressed...

    The Global Crusades certainly sound like they are a race, rather than a leech (like in MTW). And that is going to be interesting, I'm not going to say it will be better, but certainly interesting.
    You may not care about war, but war cares about you!


  23. #143
    Tree Killer Senior Member Beirut's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Give me Agincourt in hi-res and I will give you all my money.

    "Deal!"
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  24. #144
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Medieval II: Total War Official Thread

    I think the trouble is that, that was how the nobles of the late 1400s to early 1500s dressed...
    The dress I'm not that surprised at, but I still don't know about the captain's weapon. Wouldn't they rather have a sword?

    Crazed Rabbit
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  25. #145

    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Crazed Rabbit
    The dress I'm not that surprised at, but I still don't know about the captain's weapon. Wouldn't they rather have a sword?

    Crazed Rabbit

    I found the little bitsy spear to be odd too.

    I'm sure that will change.... (I hope)
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

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  26. #146
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Beirut
    Give me Agincourt in hi-res and I will give you all my money.

    "Deal!"

    I think that's what CA is counting on.

    I'm pleased. This is a good move, both for game development and business. It shows Sega is truly committed to the franchise.
    "In war, then, let your great object be victory, not lengthy campaigns."

  27. #147
    Friend of Lady Luck Member Mooks's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Im not a history fanatic ...Well maybe I am. The spanish conquered the aztec's with 300..I repeat THREE HUNDRED, theres noway this game (If it includes aztec-spanish) isnt going to be way off historically accurate, the spanish slaughtered the aztics, and the aztecs thought there gold was mere fancy decoration. So they would have to invent some system of coin for the aztec natives.
    Quote Originally Posted by Furunculus View Post
    i love the idea that angsty-teens can get so spazzed out by computer games that they try to rage-rape themselves with a remote.

  28. #148

    Default Re: Medieval II: Total War Official Thread

    Great graphics!

    But will battles last more than 5 minutes?

    Advanced Combat System
    Zoom to the frontline and witness the fast, visceral melee combat enhanced by new spectacular battlefield animations. Troops block and parry attack moves and string together deadly combo attacks and finishing moves before scanning the battlefield for their next kill.

  29. #149
    Member Member Ravenloch's Avatar
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    Default Re: Medieval II: Total War Official Thread

    All they need now is authenic smells!!!!
    Will their be ground troops stepping in Horse crap if following behing the Cav units..?
    We Have a Rendezvous with Destiny

  30. #150
    Member caspian's Avatar
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    Default Re: Medieval II: Total War Official Thread

    I hope they add a blood option even if its hidden from the menu. If we're talking about historical accuracy, we have to see the mass of dead over the battlefield lying in pools of blood.

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