Sovereign, ransoming is something that was a feature in the original
Medieval, just in case you were unaware. I'm glad they will have brought
it back.

Also, on the point of individual details on units, would just like to ask, does
anyone remember the Rome preview? Units were individually detailed in that, and
battle dynamics and choreography seemed more complex. That said, that they
have named these specifically as features of the new game would indicate that
these are definite advances that will be made. [Nothing but excellent.]

Am more eagerly looking forward to a return to lengthy, well-balanced battles
featured in Medieval, and a departure from 30 second engagements seen in
Rome. Also very interested in seeing separation of cities from castles or other
fortifications.