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  1. #1
    Member Member scotchedpommes's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Kraxis
    From the pictures I have noticed at least three different helmets of the French footknights and five shields, all jumbled together. Thus it seems there is no predetermined skin but rather a mix of parts. That is good. And think about it... In another shot we can see two men of the same unit, one with an iron helmet and one with a leather helmet. I'm getting positive feelings towards equipment upgrades here... Could be they are now going to be visible?

    Also I like that they will parry and be more alive. While RTW had something of an early version of this, it was not good, and in fact only made it look somewhat odd.
    Am still inclined to be sceptical about this, because originally RTW was shown to
    have a more advanced version.

    You can see in these:

    Example 1

    Example 2

    Example 3
    it's the **** that happens while you're waiting for moments that never come

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    Member Member TB666's Avatar
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    Default Sv: Re: Medieval II: Total War Official Thread

    Those weren't suppose to be in-game shoots.
    They were most likely gonna be used as a intro movie or something.
    These however are suppose to be in-game.
    Last edited by TB666; 01-20-2006 at 23:46.

  3. #3
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Wow.









    That looks amazing. I've got zero complaints about going back to my favorite historical period except that I might not be playing for a couple years (gotta save up for a new machine).

    hmmm . . . a few observations

    --The differentiation of the units looks fantastic, especially the unique-looking officer, not to mention the beauty of the scenery and buildings and everything else.

    --From the IGN interview: weapon and armour upgrades will be visible on your troops=supercool.

    --The 21 playable factions (nothing to say there aren't other nonplayable ones as well!) are for the multiplayer system. They haven't finalized the factions for the campaign game. However, of those listed for multiplayer, they cover all playable factions in the original game (with the exception of the Aragonese who were only playable after the expansion), and they include some that were unplayable (Mongols and Pope), Some that were only available in expansions (Scotland, Portugal, and a 2nd Italian faction were in XL, not sure about Supermod and Medmod's extra factions), and the Tumurids and Aztecs, completely new as far as I know.

    Possible gripes (of course the AI, diplomacy, etc. are much more important than either of these but I haven't heard enough yet to comment)

    --In the trebuchet pictures, what's keeping the rocks in those slings as they're fired? Shouldn't the other end of the rope still be attached to the end of the throwing arm??

    --Swordsmen performing spin moves to finish their enemies sounds a lot more like Hollywood than medieval combat. grrr.

    Ajax
    Last edited by ajaxfetish; 01-21-2006 at 00:25.

    "I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
    "I have no words, my voice is in my sword." --- Shakespeare
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  4. #4
    A very, very Senior Member Adrian II's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Despite sharing some peoples' questions or doubts about specs, the AI, battle speed, diplomacy ectetera, I must say some of the announced features are enough to make my mouth water.

    Hurling dead animals into cities, now there's a thought for the weekend.

    And the new, 'historically correct' option to have your Priest become Cardinal or even Pope, thus enhancing your faction's power and standing, is in one word: brilliant.
    The bloody trouble is we are only alive when we’re half dead trying to get a paragraph right. - Paul Scott

  5. #5
    Member Member VikingHorde's Avatar
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    Default Re: Medieval II: Total War Official Thread

    OMG, this is my happy day! I was praying for MTW2 and got it! I think it will be better than RTW and even better MTW1. With sega providing better support, it will get a better start than RTW did when it came out. I was hoping for more factions like 30 or so, but we will see. The pics looks cool and the press release says a release date of december 2006, cool! I just hope it doesn't gets moved.

    MTW XL version 3.0 out now! Get it here:
    https://forums.totalwar.org/vb/showthread.php?t=31201

  6. #6
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Start firing up your modding skills, VH! . I'd like to see 30+ factions, too. And of course if they do make any of the mistakes we worry about, I'm counting on guys like you to fix them.

    Ajax

    "I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
    "I have no words, my voice is in my sword." --- Shakespeare
    "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey

  7. #7
    Member Member VikingHorde's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by ajaxfetish
    Start firing up your modding skills, VH! . I'd like to see 30+ factions, too. And of course if they do make any of the mistakes we worry about, I'm counting on guys like you to fix them.

    Ajax
    Well, im not very good at making 3D models, so I can only mod tekst stuff . It is one of the resons why I don't mod RTW any more. Maybe I'll make a realism mod of some kind if MTW2 isn't perfect, but we will see .

    MTW XL version 3.0 out now! Get it here:
    https://forums.totalwar.org/vb/showthread.php?t=31201

  8. #8
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by SSNeoperestroika
    Am still inclined to be sceptical about this, because originally RTW was shown to
    have a more advanced version.

    You can see in these:

    Example 1

    Example 2

    Example 3
    As TB666 said...

    The shots are from a promotional video, I believe an online version for when Rome had no real ingame movies. They quickly came and presented the game in the proper fashion with hardly a change. Those shots are not intended to give an impression of how the game would look.

    There were no non-clone ingame shots of Rome...
    You may not care about war, but war cares about you!


  9. #9
    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Did anyone else read the part in the IGN interview about setting up puppet popes?

    I'm going to go on an excom frenzy, exorcise those papacy demons from MTW.
    Co-Lord of BKS and Beirut's Kingdom of Peace and Love.

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  10. #10
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Big King Sanctaphrax
    Did anyone else read the part in the IGN interview about setting up puppet popes?

    I'm going to go on an excom frenzy, exorcise those papacy demons from MTW.
    Oh yeah, baby! I'm going to have His Holiness dancing to whichever way I pull his strings!


    Quote Originally Posted by ghost908
    *dances*. Yes! I can still play it before going off to college.

    I know I saw on at least one of the other gamesites that it won't be released til 4th Quarter of 2006, which would be consistent with CA's release schedule from the last 6 years. Sorry, Ghost, but it looks like Medieval II probably isn't going to be released until just in time for mid-terms....
    Last edited by Martok; 01-21-2006 at 03:06.
    "MTW is not a game, it's a way of life." -- drone

  11. #11
    The Usual Member Ice's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Martok
    Oh yeah, baby! I'm going to have His Holiness dancing to whichever way I pull his strings!





    I know I saw on at least one of the other gamesites that it won't be released til 4th Quarter of 2006, which would be consistent with CA's release schedule from the last 6 years. Sorry, Ghost, but it looks like Medieval II probably isn't going to be released until just in time for mid-terms....
    I'm mad because I'm not taking my PC to Unversity. I'm getting a laptop. This isn't cool.. at all.



  12. #12
    Member Member CrownOfSwords's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Yes i remember that also... I was really bummed out that arrows didnt stick in the guys I thought that would be an awesome feature hopefully they will implement that into this game. These screenshots appear more to be taken from the game and not from a promotional video, I think they know their mistake lasttime which pissed alot of us off. I love the individual characters! What Ive always wanted out of this game. The blood thing is pretty cool to same with dirt, possibly in the rain they will get all muddy and it will be gruesome ha. It would nice to see weapons get bloodied also. I really hope that it is true also to be able to build castles, and upgrade them too hopefully. But i guess my dream still cant be completed unless some modder takes it onto himself once the game is released to be able to march my armies to china and do battle there. Im not sure about the whole America thing, the Aztecs were terrified of the Spaniards at first by never seeing horses and believing them gods, which may be the only real reason the Spaniards stood a chance in the battle. Also id like to see SHIP BATTLES!!! if we ever get them.. great though this has made my day. -CoS

  13. #13
    Member Member scotchedpommes's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Kraxis
    As TB666 said...

    The shots are from a promotional video, I believe an online version for when Rome had no real ingame movies. They quickly came and presented the game in the proper fashion with hardly a change. Those shots are not intended to give an impression of how the game would look.

    There were no non-clone ingame shots of Rome...
    [Took those shots from the video included on the VI disc. Even despite the
    differences, it does appear similar to the game engine, enough so for me to
    think it was an early engine, as opposed to simply being a rendered sequence.]

    In any case, I doubt my current system will be capable of handling this new
    game. Have enough problems running RTW as it is.
    Last edited by scotchedpommes; 01-21-2006 at 00:51.
    it's the **** that happens while you're waiting for moments that never come

  14. #14
    The Usual Member Ice's Avatar
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    Default Re: Medieval II: Total War Official Thread

    http://www.sega-europe.com/en/Game/262.htm

    The release date says winter 2006... is that typo?



  15. #15
    Member Member TB666's Avatar
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    Default Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by ghost908
    http://www.sega-europe.com/en/Game/262.htm

    The release date says winter 2006... is that typo?
    Doubt it.
    It seems CA have been working on this for quite some time.

  16. #16
    The Usual Member Ice's Avatar
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    Default Re: Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by TB666
    Doubt it.
    It seems CA have been working on this for quite some time.
    *dances*. Yes! I can still play it before going off to college.



  17. #17
    Member Member TB666's Avatar
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    Default Sv: Re: Sv: Re: Medieval II: Total War Official Thread

    But I do hope the date isn't set on stone.

  18. #18
    zombologist Senior Member doc_bean's Avatar
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    Default Re: Sv: Re: Medieval II: Total War Official Thread

    Quote Originally Posted by ghost908
    *dances*. Yes! I can still play it before going off to college.
    I assume they mean Christmas season 2006
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

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