You can't be serious about the question..Oh thanks.. Then Ottomans are the turkish?
You can't be serious about the question..Oh thanks.. Then Ottomans are the turkish?
Actually I have never experienced either Civil Wars later in the game, nor have I experienced reemergent factions (you would just need to keep loyalty at 120% for 60 years). All my civila wars came when I went from a high influence king to a low infleunce king. Loyalty across the board went down, especially if the king's brothers were strong commanders. Then I would just need to fail in a single battle and it would be over.Originally Posted by Martok
You may not care about war, but war cares about you!
1) Nah, this will 'kill' the game. The way it is in BI, one of the main things I hate is the fact that all factions (Most of them) have the same/all kind(s) of units, from Cavalry, Infantry, Foot archers to Mounted Archers.. Which is a really annoying thing. And yes, they mostly all of them also have anti-cav units..Originally Posted by Mount Suribachi
2) But still Mercenaries are too expensive, even in R: TW (Right?). I never played a campaign where I used Mercenaries so I'm not sure, though.
A good sollution would be, is to give every faction a specialisation. I find R: TW the best game in this area. Most factions had a fair roster and can kill any other faction. If they manage to make it that way, I'd be satisfied. Surely, they may need to outcast a faction or two, but I hope if they do, those aren't from the same religion/region. So their is still competetion in that religion/region.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
Originally Posted by Kraxis
Well I haven't experienced the whole "half-your-provinces-spontaneously-rebel" type of civil war personally (thank the gods!), but I've seen it happen to at least a couple of my friends a number of times. And of course, about a gazillion people here at the Org have mentioned (and complained bitterly about) the phenomenon as well.![]()
The only times I myself have gone through a civil war is when my king dies--either in battle, or more often from an assassin's blade (usually my own)--leaving his surviving uncles to fight among themselves for the crown. I've found it's often the lesser of two evils to take out a crappy monarch, even if it means you have fight to win back half your empire! Now if only the Rebels would act in a coordinated manner, civil wars in Medieval 2 would be much more interesting....
"MTW is not a game, it's a way of life." -- drone
I preferred the original medieval system, it was imho also more realistic, if your opponent had a type of unit that was superior to yours, you would try and copy that too.Originally Posted by x-dANGEr
Of course, giving everyone units like horse archers or longbowmen would be unrealistic, they required intense and/or special training, but I don't see why everyone shouldn't at least get a basic type of pikeman if they survive long enough.
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
Hmm I don't know.. I think every faction should have it's own unique units which has it strengths and weaknesses, in addition to the mercenary-recruitable units which you can get from your enemy lands instead of 'copying'.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
I know... and I tried to teach people to preemt their civil wars, but it seems that many people were set in their mind that they were just somthing that happened when you got big enough. Something that won't happen if you are careful (and if I'm anything then it is careful). The same goes for reemergent factions.Originally Posted by Martok
The whole civil war structure was just rather complex and many people never bothered to find out what it really took. If a strong general has a strong army and low loyalty he would often cause a civil war. End of story...
You may not care about war, but war cares about you!
awesome!
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
Some new screenshots![]()
http://www.totalwar.com/community/medieval2.htm
Last edited by Templar Knight; 01-26-2006 at 00:20.
This looks really, really good. Fingers crossed on how it really works out and a new pc will probably be around by then...woot!
looks great, but the left person looks different to the others and it seems to me that the person is the only one next to them. Perhabs it is a special fight unit, but i hope not, also perhabs only a commander of a unit.
The Enemy of my enemy isn`t my friend.
Some quotes of my prefer philospher Sepp Herberger:
"The round have to be in the bracket"
"The play takes 90 minutes"
"After the play is before a play"
It looks as if he is some sort of handgunner with the gunpowder arcoss him![]()
I think the MTW1 system was reasonable. The vanilla version of a unit would be available to a broad number of factions, but more specialized and effective versions would be more diverse and limited to just one or two countries.Originally Posted by x-dANGEr
Ajax
![]()
"I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
"I have no words, my voice is in my sword." --- Shakespeare
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey
Job done...
Last edited by Kraxis; 01-26-2006 at 14:15.
You may not care about war, but war cares about you!
Originally Posted by Kraxis
Tattle-tail.
-ZainDustin
PS: Their just pictures, it's not big deal.
screenshots edited, my apologies
Originally Posted by ZainDustin
Please read :
https://forums.totalwar.org/vb/showthread.php?t=60102
Thanks for the edit Templar Knight.
-Mithrandir.
Abandon all hope.
Sorry about that, I wasn't thinkingOriginally Posted by Mithrandir
![]()
Do not worry over it more... he meant ZainDustin.
You may not care about war, but war cares about you!
Originally Posted by Mithrandir
I know what the rules are. I was just saying ethically copying pictures isn't much of a big deal. But, I know the rules must be followed.
-ZainDustin
What? M2:TW?!?!?!
No fair! Thanks for telling me. I'm going to be pulling my hair out for months!![]()
Yes, i agree with you Kraxis, i've never seen civil wars as random, but rather as the result of having a powerful yet low loyalty general and a weak king.Originally Posted by Kraxis
I sure hope that they're in mtw though...
And i'd like to see a more realistic distribution of rebelling states - you wouldn't rebel if you were surrounded by enemies...
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
Wow...
This looks incredible! The soldiers don't just look like a bunch of clones, for the shields and lances seem to have many different colors shapes ect. The graphics in general seem flawless, and the castles look fantastic. I'm going to be waiting in anticipation for this!![]()
I dunno the graphics look about normal, nothing special. do they?
But the cities look very nice, I doubt the gfx are that great a leap from RTW, I guess the chugger is the personalisation of units.
Sig by Durango
-Oscar WildeNow that the House of Commons is trying to become useful, it does a great deal of harm.
I just hope the neat touches from MTW are back. Like the different titles for each factions, the taunts during battle ("The craven son of a whore is running away!"), the different music..
Please kill the insane number of rebel popups from RTW, though. Please? Having random rebel stacks wandering around my provinces with 150%+ happiness was annoying.
Well, at least the 1.5 patch for RTW made it possible to reduce the rebel spawn rate (see the Ludus Magna thread on rebels for details).Originally Posted by z2ei
I didn't know that.Originally Posted by Simon Appleton
Been away from RTW for a bit. Played some after BI released, then uninstalled it for a while. Just now getting back into it.
Though, since I found out my brother had a copy of MTW still laying around, I haven't played Rome much.
This may be a bit late, but I've seen a program with the same information that he's talking about.Originally Posted by Lord Armbandit
They actually build one, from a picture found in a 13th century Spanish manuscript. It was an episode of NOVA (a PBS show) called "Medieval Siege".
Yea, there was a program filmed at Urquhart Castle on Loch Ness in which they added wheels to see the difference. I believe they chose that particular castle as it was bombarded by Edward I using a trebuchet during the Wars of Independence.
I like BKB would like to see the timeframe start at the coronation of Charlamagne. I'll try to add some info on the Teutonic order and the HRE whenever possible.
"One must look to the past, in order to define the future" Confucius
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