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  1. #1

    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by Lord Armbandit
    Thought I'd put my nose into the Trebuchet debate.

    The wheels on the base are there to allow the trebuchet to fire (much)further and also allow it to deal with the strains of firing with less stress on the structure. It allows the weight to drop almost vertically, as it moves through the firing motion.

    I saw this on TV, so it must be true.
    This may be a bit late, but I've seen a program with the same information that he's talking about.

    They actually build one, from a picture found in a 13th century Spanish manuscript. It was an episode of NOVA (a PBS show) called "Medieval Siege".

  2. #2

    Default Re: Medieval II: Total War Official Thread

    Yea, there was a program filmed at Urquhart Castle on Loch Ness in which they added wheels to see the difference. I believe they chose that particular castle as it was bombarded by Edward I using a trebuchet during the Wars of Independence.

  3. #3
    Aspiring Historian Member sephirothno12000's Avatar
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    Default Re: Medieval II: Total War Official Thread

    I like BKB would like to see the timeframe start at the coronation of Charlamagne. I'll try to add some info on the Teutonic order and the HRE whenever possible.
    "One must look to the past, in order to define the future" Confucius

  4. #4

    Default Re: Medieval II: Total War Official Thread

    if you could play the Aztecs, maybe you could fight the Tlaxcala and other rivalries. rather than the Aztecs being an emergent faction.

  5. #5
    Member Member streety's Avatar
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    Default Re: Medieval II: Total War Official Thread

    I think the introduction of Mexico/Aztecs, whilst seeming like a good idea, will only be a disappointment if done realistically. After all, it was a complete mismatch technologically and militarily, with a couple of hundred Spanish slaughtering thousands of Aztecs. Whilst dramatic, this could soon get boring to play in terms of battle tactics. Playing as the Aztecs could be interesting, but holding off against the Spanish would get old real quick unless, like Spartan says, they can fight against other New World factions - after all, they're not likely to be able to conquer Europe by 1530.

    How I wish CA would just introduce proper sea warfare into their system instead of just rehashing/expanding pretty much the same theme. Now that reaaly would be something to get excited about............
    Of a tribe lost in Wessex

  6. #6
    Oni Member Samurai Waki's Avatar
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    Default Re: Medieval II: Total War Official Thread

    But looking at the modding aspect of the Aztecs it does introduce a new possibility for modders out there, and that is Jungle warfare will now be possible

  7. #7
    Member Member streety's Avatar
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    Default Re: Medieval II: Total War Official Thread

    You're right of course, Wakizashi, the potential Mexico would give to modders could be a good benefit.

    And it could be useful especially to later period mods (17th-19th centuries) - though again, the lack of real naval battles, and attacks on ports by ships and/or their landing parties etc, would severely limit the playability of any campaign that tried to emulate the wars between the European powers over the New World...... but I'm just moaning because I guess I like fighting with ships and I can't have them
    Of a tribe lost in Wessex

  8. #8
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: Medieval II: Total War Official Thread

    Quote Originally Posted by streety
    I think the introduction of Mexico/Aztecs, whilst seeming like a good idea, will only be a disappointment if done realistically. After all, it was a complete mismatch technologically and militarily, with a couple of hundred Spanish slaughtering thousands of Aztecs. Whilst dramatic, this could soon get boring to play in terms of battle tactics. Playing as the Aztecs could be interesting, but holding off against the Spanish would get old real quick unless, like Spartan says, they can fight against other New World factions - after all, they're not likely to be able to conquer Europe by 1530.

    How I wish CA would just introduce proper sea warfare into their system instead of just rehashing/expanding pretty much the same theme. Now that reaaly would be something to get excited about............

    The spanish were aided my thousands of Indian allies in their Aztec campaigns, it was only on the flat landscape of Otuma after the night of sadness that the Spanish professionalism and strong cavalry arm slaughtered the huge Aztec host.

  9. #9

    Default Re: Medieval II: Total War Official Thread

    "Secondly, have a campaign option that scripts all the countries for historical accuracy, meaning the English never pushed so far East that they met the Byzantines in battle."

    That would be lame. As was said above, this would just detract from the fun and unpredictability of the game.

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