I kinda agree with Steppe Merc's worries here, but I'd like to be optimistic.
They are, after all, the good old Creative Assembly. I have bought their games since Shogun: Total War, and since then, I love Japan.
But the Aztecs have no place in this game, in my opinion. Cortez visited them like, what? 1512? THAT's definitely Renaissance, not Medieval. They also have no cavalry, as Steppe said: a major balancing problem sighted ahead.
And CA, unfortunately, has never been that skilled in portraying the development of civilizations and the changing nature of the European world at the time. It is hard enough to present the urbanization of Medieval Europe, not to mention the complexities of the Renaissance; a completely different game is worth it for that period.
Bloodyhell, I want my knights and not the Aztecs obsidian-armed warriors. As much as I'd like to sack, or expand, Tenochtitlan into a great city or a great heap of ruins, I'd rather go for a more perfected Constantinople anyday -- at least in a Medieval game like this one is going to be. I also worry about the map scale.
And gunpowder turns me off when it comes in smaller guns. Volleys of gunfire can't compare to the fun of sword and spears. Cannons, of course, are tolerated, since they are big and easy to take down. That's why I've never been a Napoleanic enthusiast.
So I have to say, I'm not disappointed at all. Just worried.
Of course, I'd like to have a China: Total War someday (*cough*close-minded people*cough* -- Pffftghhh!!!), but Medieval is as good a choice as any.
Looking forward to it. Take your time, CA. I can wait for the best.
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