Space battles rocked, ground battles sucked badly. Too clumsy, too much rushing. I tried playing tactically and died. So I just built loads of tanks and won.
Space battles rocked, ground battles sucked badly. Too clumsy, too much rushing. I tried playing tactically and died. So I just built loads of tanks and won.
I think its the biggest disapointment in a while, graphics are lackluster, hell RA2 had better, the space battles are in 2d, the groundbattles have nothing new to offer, and it seems as bug ridden as a Paradox product. On the space battle in the asteroids(demo campaign) the space station has a number of targets which are all but impossible to hit, if you watch closely the fighter fly straight through it in their dogfighting, and it is impossible to target after certain hard points are hit, making it impossible to kill.
If you want a clicky, gamey strategy game get classics, Red Alert Series, ect. If you want Star Wars, get Force Commander, or the original TIE-Fighter and X-Wing games
Sometimes I slumber on a bed of roses
Sometimes I crash in the weeds
One day a bowl full of cherries
One night I'm suckin' on lemons and spittin' out the seeds
-Roger Clyne and the Peacemakers, Lemons