Alright I understand. Thanks for the clarification.
Alright I understand. Thanks for the clarification.
Originally Posted by khelvan
Yes, it's all to do with a bizarre bit of hardcoded referencing. If you're defeated it hard_refers to julii_eliminated.wmv - however if the AI Julii are defeated it refers to the route in descr_event_images, which we've changed. Go figure.![]()
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
If I understand that correctly, it means that there are errors involved with the loss messages? Depending on whether the ai or the player controls them?
Edit: I hope MTW 2 is more flexible with its coding limitations.
Last edited by LordElrond; 01-23-2006 at 03:32.
Originally Posted by khelvan
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