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  1. #1

    Default Re: What do yall want?

    Should I really be the first to say this ?


    ...Multiplayer Campaign ~:D
    Abandon all hope.

  2. #2
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Mithrandir
    Should I really be the first to say this ?


    ...Multiplayer Campaign ~:D

    Heh. I'd love to see that too, but I think we're going to have to keep dreaming on that one. As I put it in the offical forums, I can't see CA implementing a multiplayer campaign; I have a feeling it would probably get used only a small percentage of the time (and therefore wouldn't be worth the resources needed to put it in).
    "MTW is not a game, it's a way of life." -- drone

  3. #3
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: What do yall want?

    I want an AI that can at least beat me 10% of the time when I'm outnumbered 3:1 and have inferior troops.


  4. #4
    Sage of Bread Member Rilder's Avatar
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    Default Re: What do yall want?

    I want the game to be fun like RTW is.

  5. #5
    Date Harumune Member Herakleitos's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Mithrandir
    Should I really be the first to say this ?


    ...Multiplayer Campaign ~:D
    Oh yes, ofcourse!

    However, CA's reply is always: It would take around a millenium to finish a game... Therefore I propose a SMALL multiplayer campaign; something like the size of the VI campaign compared to the MTW campaign. It would be very nice if players could choose from variety of campaign maps such as England, France, Spain, Anatolia / Greece. Or better even, scenario's such as the 100 year's war ( long game) or the reconquista (even a longer game I suppose...).

    Still it's never going to happen I'm afraid...
    'ho polemos pater pantoon'

  6. #6
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: What do yall want?

    I would love seasons, but at the same time I perfectly understand that we can't have the game being over in 1120... That is just not fun as well.

    So now I wonder if the game will be like RTW with two seasons or like MTW with one season... The game has more years than either, and MTW is long enough. So I think we will be looking at yearly turns.

    But perhaps CA has come up with some nice idea to keep expansion slow... Perhaps something like real campaigning in the countryside or something. One can only hope.

    My wishes are anything but special:

    An AI that can offer resistance at both tactical and strategic levels. In short: Make it better than in RTW. Fix ranged AI.

    The possibility for battles to sway one way or the other. Meaning, no more 30 second battles. Meaning slower killrates (BI was a step in the right direction, but reintroduce the need for iron to make weaponupgrades to top it off) and likely also slower movement (though I'm rather indifferent to that one).

    Stacking units on top of each other gives penalties to fighting ability. Thus no more trampling the enemy at bridges and in streets. Make the AI know this (which it didn't in MTW).

    Fatigue as in MTW.

    Ranged units as in MTW (archery so-so, javelins good).

    Civil Wars where you select the side once more.

    Crusades for every damn catholic faction!!!! No more leaving Denmark out!
    People's crusades would be a nice addition to this. Non-factional crusades with peasants and the like. A pain to have around...

    Regional titles an selectable offices once more.

    Alliances that actually work.

    Peasants NOT trainable!!!! Make them solely for rebellions, other non-factional armies and popular uprising (loyalists). I hate facing factional armies with 50-80% Peasants, or even a few of them. They make it worse for the enemy that has them.
    You may not care about war, but war cares about you!


  7. #7
    Member Member Claudius the God's Avatar
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    Default Re: What do yall want?

    if you have an agent next to a battle without your faction in it, you should have the option to view the battle on the battle map even if you don't have anything to fight with... it makes far away battles something worth caring about... and that that battle should be reflected in the campaign map, not the quick auto-calculating that we usually have...


    maybe an improved naval battle system with 3D battles (I know, I'm asking a lot...)

    the ability to build and raid other things in a settlement besides the capitol city... such as villages (which should generate automatically according to population, but should be able to upgrade a little bit... increasing the development of villages much like upgrading mines...), mines, trade routes, ports (naval raids would be awesome - think vikings!), and even a secondary/independant minor castle outside of the capital city (like the crusader castles) or for rebel nobles to escape to (but only if that province is at the highest level of government I think... otherwise a second fortress in a province would be too much...)

    an improved diplomacy system - better than RTW (at least something like a "get off my turf" option is one important thing needed in diplomacy)


    i want to see the campaign map expanded South further into Africa, North further into Scandinavia, Russia and maybe even Iceland (at least as far as the Faroe Islands), and East past the Caspian Sea as far as the Ural Mountains, the Aral Sea, and the Arabian Sea...

    rivers should be more realistic - not right angles...

    units should clearly show fatigue and advantages/disadvantages like the original MTW...

    special river boats for crossing rivers (slowly of course...)

    to capture slaves in battle!!!

    glorious achievements!!!

    some unique major city landscapes (Rome, Constantinople, Paris, Madrid, Alexandria, etc...)

    Improved AI of course...

    Queens, and a family tree system that includes foreign marriages to know how to prevent the loss of territories through marriage, or to ensure the acquisition of foreign territories through marriage...

    the ability to create moats...

    lots more historical campaigns and historical battles

    I want to have more control over what I bribe and what i want to disband. I may just be bribing an enemy army for their settlement, I may be bribing them for their siege equipment and siege engineers.

    I want to be able to pollute/poison the water supply of an enemy city as i besiege them... and other dirty tactics when sieging them...

    if I use an assassin on an army with more than one general/prince/king, I want to select exactly who it is that I want to assassinate (not necessarily the highest ranking character)

    in diplomacy, i want to threaten to reveal the secret of a character (perhaps as an incentive when bribing them - but with a similar function as "threaten to attack" in RTW), and I want to have the option of doing exactly that somehow, and resulting in appropriate changes in character traits...

    I want to send retinue from one character to another without bringing them into contact (maybe have a generic retinue agent... without any abilities except to join a royal or general)

    I want news of glorious battles from distant lands... If my ally or enemy has suffered a severe loss, then I want to know about it...

    i want universities and related structures to have an impact on things like public health, and maybe even technological development...

    coastal provinces should be able to build a fishing industry in addition to naval industry and naval trade...

    I also want more control over population... instead of producing peasants and moving them from province to province... I want to upgrade rural villages to prevent overpopulation in my cities... even if it costs more to maintain such a widespread population...

    I want region specific resources for some regions (and region specific units like MTW as well)

    I want papal civil wars, and 'popes in exile' maybe staying with foreign nations

    I want to damage/destroy bridges to slow down enemy forces (but only if there is that river-boat option mentioned before)

    I want agents and generals/nobles to appear in the family tree window even if they are not related to the royal family. (and maybe a movement points indicator for everyone that can move) it makes organizing characters easier...

    I want RTW style towers (not MTW style towers)

    I want different time preiods like MTW (Early, Middle and Late game)

    I want monetary or military or popularity rewards for glorious achievements...


    okay, I think that's enough for now...

  8. #8
    Mad Professor Senior Member Hurin_Rules's Avatar
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    Default Re: What do yall want?

    A 'realism' option, alongside the 'arcade battles' option.

    Clicking on this option would make for slower battles, slower kill speeds, and would eliminate fantasy units like flaming pigs, wardogs and screaming women, so that battles are more realistic for those who want them that way.

    In short, if they just keep the gameplay of MTW and added the graphical splendour and strategic map of RTW, it would be perfect.
    "I love this fellow God. He's so deliciously evil." --Stuart Griffin

  9. #9

    Default Re: What do yall want?

    I want alot of what has already said but about the Diplomacy Alliances that the AI actualy keeps unless you push them to far. Plus I dont want to be at war the whole time if they are going to declare war on me at least have a better reason than im not at war with anyone. Why cant you let me be the nice little country that stays out of all the bloodshed. Plus i agree bring Sweeden and Norway in but dont make them catholic they were never really catholic and some Pagan nations and like BI the option to just leave the religion all together but have a state religion insted of individual citys being their own. I want to play as the Germans and blow off the pope and convert back the Paganism. I dont ask much and as for graphics dont make them uber RTW has good enough graphics so i guess make them a little better? but not so most people cant play it. Im already buying Oblivion i dont think my comp can handle another with graphics like that.
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  10. #10
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: What do yall want?

    Quote Originally Posted by Herakleitos
    However, CA's reply is always: It would take around a millenium to finish a game... Therefore I propose a SMALL multiplayer campaign; something like the size of the VI campaign compared to the MTW campaign. It would be very nice if players could choose from variety of campaign maps such as England, France, Spain, Anatolia / Greece. Or better even, scenario's such as the 100 year's war ( long game) or the reconquista (even a longer game I suppose...).
    Smaller campaigns might be a good idea independent of an MP game. Though they were scrapped for R:TW, I would still have like to play a smaller, more focused scenario like Ceasar in Gaul. However, for this to reach its full potential, the diplomatic and economic systems become more advanced.
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