Quote Originally Posted by Sand
Storming the walls was very rarely done because it inflicted hideous casualities on the attackers. If seiges were resolved by battles, it was more often the defeat of a relieving force making it clear to the defenders that no help was coming, leading to surrender. The realistic style of starving them out is quite boring, and its not much more fun to storm the walls when youre only facing minimal opposition - the outcome is never in doubt but it still takes 10-20 minutes to breach the walls, march to the central square and kill the 2-3 defending units.
No argument here. I just think if they do focus on sieges they should lean toward active assault (even though less common) for the funness aspect, since sitting and waiting is of course a boring way to go about it. I'm for either field battles as the central action, or sieges with enough action and variety to rival the entertainment value of a battle.

Ajax