-no squalor, limited distance to capital effects etc. I don't want to build sewers and public baths, or even roads, I want to build armies ! (Well civ building is fun, but it was too contrived in RTW)
-borders, crossing them would be an immediate declaration of war
-better diplomacy
-better move options in the campaign map, a confirm option after I click a destination would be nice, maybe instead of the speed up option, make everything move at increased speed (on the campaign map)
-disloyal generals
-area specific units like in MTW
-No more loyalist rebellions that have more elite units than there where people in the cities, make raiding tactics (conquering and pillaging, then leaving) a viable option
-areas of control for armies and keeps, no sneaking past armies like in RTW please
-no 1337 units, urban cohorts were no fun
-more units per faction, even if it means making several factions more similar, I want swordmen guarding the sides of my pikemen damnit !
-a little slower combat speed (than in RTW), less routing at first contact (happened all the time when I was conquering Gaul as the Julii)
-More interaction with the campaign map, building defensive castles like forts is one thing, but new towns emerging randomly at, for instance, important trade routes would be awesome.
-A more realistic depiction on the battle map of what is on the campaign map (and vice versa)
-Brigands would often form near armies as they pillaged the country side and the weaker castles, make them an actual threat instead of just an annoyance
-mobile infantry
-realistic physics, I want to see cannonballs bounce, I want to see people crushed by horses !
-I want to tell my arches to 'target the horses' !
-BLOOD !
I'll probably add some more points when i think of them![]()
Bookmarks