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Thread: What do yall want?

  1. #31
    Defeater of the Wicker People Member The Darkhorn's Avatar
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    Default Re: What do yall want?

    I didn't play RTW, so this may be fixed.

    I'd like a clearer family tree than what was in MTW. Also, nephews and even grandsons should be able to inherit if you have no (a) living son or (b) living brother (in that order is the way it works). This is realistic and history is full of examples of it.
    Last edited by The Darkhorn; 01-22-2006 at 18:50.
    We are men of action...lies do not become us.

  2. #32
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: What do yall want?

    Campaign battle replays !

    How come everyone forgot about that !

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  3. #33
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Dutch_guy
    Campaign battle replays !

    How come everyone forgot about that !

    Oh please yes.


  4. #34
    Jedi-Master Member Antiochius's Avatar
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    Default Re: What do yall want?

    i wish me better aims. something like the senate for all factions. that would be nice, also four season would be good
    The Enemy of my enemy isn`t my friend.

    Some quotes of my prefer philospher Sepp Herberger :

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    "The play takes 90 minutes"
    "After the play is before a play"

  5. #35
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: What do yall want?

    Oh yea, I forgot, the return of GA mode!
    "England expects that every man will do his duty" Lord Nelson

    "Extinction to all traitors" Megatron

    "Lisa, if the Bible has taught us nothing else, and it hasn't, it's that girls should stick to girls sports, such as hot oil wrestling and foxy boxing and such and such." Homer Simpson

  6. #36
    zombologist Senior Member doc_bean's Avatar
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    Default Re: What do yall want?

    -no squalor, limited distance to capital effects etc. I don't want to build sewers and public baths, or even roads, I want to build armies ! (Well civ building is fun, but it was too contrived in RTW)

    -borders, crossing them would be an immediate declaration of war

    -better diplomacy

    -better move options in the campaign map, a confirm option after I click a destination would be nice, maybe instead of the speed up option, make everything move at increased speed (on the campaign map)

    -disloyal generals

    -area specific units like in MTW

    -No more loyalist rebellions that have more elite units than there where people in the cities, make raiding tactics (conquering and pillaging, then leaving) a viable option

    -areas of control for armies and keeps, no sneaking past armies like in RTW please

    -no 1337 units, urban cohorts were no fun

    -more units per faction, even if it means making several factions more similar, I want swordmen guarding the sides of my pikemen damnit !

    -a little slower combat speed (than in RTW), less routing at first contact (happened all the time when I was conquering Gaul as the Julii)

    -More interaction with the campaign map, building defensive castles like forts is one thing, but new towns emerging randomly at, for instance, important trade routes would be awesome.

    -A more realistic depiction on the battle map of what is on the campaign map (and vice versa)

    -Brigands would often form near armies as they pillaged the country side and the weaker castles, make them an actual threat instead of just an annoyance

    -mobile infantry

    -realistic physics, I want to see cannonballs bounce, I want to see people crushed by horses !

    -I want to tell my arches to 'target the horses' !

    -BLOOD !


    I'll probably add some more points when i think of them
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  7. #37
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: What do yall want?

    Extremely moddable, because the base game will not be good enough on its own.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  8. #38
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Steppe Merc
    Extremely moddable, because the base game will not be good enough on its own.

    Aw, c'mon; even I'm not *that* pessimistic! I don't care for how Rome turned out either, but I still have faith that CA can pull this off. For all the comments they'd gotten from us since Rome was released, I think they know what could use improving. And CA does listen to us, even if they can't implement everything we want.
    Last edited by Martok; 01-22-2006 at 19:02.
    "MTW is not a game, it's a way of life." -- drone

  9. #39

    Default Re: What do yall want?

    moats

  10. #40
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Martok
    Aw, c'mon; even I'm not *that* pessimistic! I don't care for how Rome turned out either, but I still have faith that CA can pull this off. For all the comments they'd gotten from us since Rome was released, I think they know what could use improving. And CA does listen to us, even if they can't implement everything we want.
    I am a pessemist.

    But it doesn't really matter, becuase like I said my only intrest is in modding it to make it historical.
    Last edited by Steppe Merc; 01-22-2006 at 19:08.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  11. #41

    Default Re: What do yall want?

    ships moving down rivers

  12. #42
    ............... Member Scurvy's Avatar
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    Default Re: What do yall want?

    naval battles

  13. #43

    Default Re: What do yall want?

    I want the game for free.


    ..sorry :)
    Abandon all hope.

  14. #44
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default Re: What do yall want?

    I would like to ability to place where a castle should be.
    castles were stategic items to protect an empire, so having the ability to place a castle where u want it and not having the AI decide its wants it over there would be nice.

    I guess most cities will already be in place, so you wont be able to create a new city from scatch. But it would be nice to have more than one city in a province. You decide which one grows by what buildings are built etc. This way you get over having too few or too many provinces.

    I would also like either seasons per years, A min of 4 please, or better still months. This would allow for armies to march from one location to another, instead of appearing the other side of a map in one turn. This way two armies could play cat and mouse along a river to select the best location for battle.

    Finally, (these are initial thoughts only) I would like to be able to build more that one army in a city each turn (if I want) and be able to decide on the size of the unit myself not have it hardcoded to 60, 80 or 100 men. If I want two units of 50 instead of one of 100, I want two units of 50.
    ShadesWolf
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  15. #45
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: What do yall want?

    I agree that their should be seasons and castles wherever you want. I'm not as sure about the multiple units and the sizes, though it would probably more realistic, since there were seldom exactly identical groups of units in armies of the time.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  16. #46
    Member Member Sarethi's Avatar
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    Default Re: What do yall want?

    Better battle and campaign A.I, everything else comes second in my book.

  17. #47
    Member Member Midnight's Avatar
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    Default Re: What do yall want?

    Maybe the occasional Queen? It might screw up the Princess\diplomatic marriage system, though...

  18. #48

    Default Re: What do yall want?

    Quote Originally Posted by ShadesWolf
    I would also like either seasons per years, A min of 4 please, or better still months. This would allow for armies to march from one location to another, instead of appearing the other side of a map in one turn. This way two armies could play cat and mouse along a river to select the best location for battle.
    I hope so too, also invading a province knowing that military operations will have to be done before winter sets in. It would be nice if you could hold up invading armies until winter time buying time before the next campaigning season.

    I hope its not a year per turn, it is too big a leap. With two or more turns per year it adds more strategic options.

  19. #49
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: What do yall want?

    Yeah, I agree. I know this can be done, since we did it to a limited extent in EB (restricting movement in winter and in summer for arid regions).

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  20. #50

    Default Re: What do yall want?

    Having Women on Thrones (at least in the appropiate countries where it was historically possible). It was relatively rare but it happened, so why not.

  21. #51

    Default Re: What do yall want?

    An actual town watch but not a fighting unit something to keep the city safe while your solders are out a pillaging

  22. #52
    Defeater of the Wicker People Member The Darkhorn's Avatar
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    Default Re: What do yall want?

    Seasons would be interesting! But what about the Mongols. Historically, they campaigned in the winter, while resting and fattening up their horses during the warmer months. Perhaps they should have some morale and/or valour bonuses for winter battles!
    We are men of action...lies do not become us.

  23. #53
    Date Harumune Member Herakleitos's Avatar
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    Default Re: What do yall want?

    Quote Originally Posted by Mithrandir
    Should I really be the first to say this ?


    ...Multiplayer Campaign ~:D
    Oh yes, ofcourse!

    However, CA's reply is always: It would take around a millenium to finish a game... Therefore I propose a SMALL multiplayer campaign; something like the size of the VI campaign compared to the MTW campaign. It would be very nice if players could choose from variety of campaign maps such as England, France, Spain, Anatolia / Greece. Or better even, scenario's such as the 100 year's war ( long game) or the reconquista (even a longer game I suppose...).

    Still it's never going to happen I'm afraid...
    'ho polemos pater pantoon'

  24. #54
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: What do yall want?

    I would love seasons, but at the same time I perfectly understand that we can't have the game being over in 1120... That is just not fun as well.

    So now I wonder if the game will be like RTW with two seasons or like MTW with one season... The game has more years than either, and MTW is long enough. So I think we will be looking at yearly turns.

    But perhaps CA has come up with some nice idea to keep expansion slow... Perhaps something like real campaigning in the countryside or something. One can only hope.

    My wishes are anything but special:

    An AI that can offer resistance at both tactical and strategic levels. In short: Make it better than in RTW. Fix ranged AI.

    The possibility for battles to sway one way or the other. Meaning, no more 30 second battles. Meaning slower killrates (BI was a step in the right direction, but reintroduce the need for iron to make weaponupgrades to top it off) and likely also slower movement (though I'm rather indifferent to that one).

    Stacking units on top of each other gives penalties to fighting ability. Thus no more trampling the enemy at bridges and in streets. Make the AI know this (which it didn't in MTW).

    Fatigue as in MTW.

    Ranged units as in MTW (archery so-so, javelins good).

    Civil Wars where you select the side once more.

    Crusades for every damn catholic faction!!!! No more leaving Denmark out!
    People's crusades would be a nice addition to this. Non-factional crusades with peasants and the like. A pain to have around...

    Regional titles an selectable offices once more.

    Alliances that actually work.

    Peasants NOT trainable!!!! Make them solely for rebellions, other non-factional armies and popular uprising (loyalists). I hate facing factional armies with 50-80% Peasants, or even a few of them. They make it worse for the enemy that has them.
    You may not care about war, but war cares about you!


  25. #55
    Member Member Claudius the God's Avatar
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    Default Re: What do yall want?

    if you have an agent next to a battle without your faction in it, you should have the option to view the battle on the battle map even if you don't have anything to fight with... it makes far away battles something worth caring about... and that that battle should be reflected in the campaign map, not the quick auto-calculating that we usually have...


    maybe an improved naval battle system with 3D battles (I know, I'm asking a lot...)

    the ability to build and raid other things in a settlement besides the capitol city... such as villages (which should generate automatically according to population, but should be able to upgrade a little bit... increasing the development of villages much like upgrading mines...), mines, trade routes, ports (naval raids would be awesome - think vikings!), and even a secondary/independant minor castle outside of the capital city (like the crusader castles) or for rebel nobles to escape to (but only if that province is at the highest level of government I think... otherwise a second fortress in a province would be too much...)

    an improved diplomacy system - better than RTW (at least something like a "get off my turf" option is one important thing needed in diplomacy)


    i want to see the campaign map expanded South further into Africa, North further into Scandinavia, Russia and maybe even Iceland (at least as far as the Faroe Islands), and East past the Caspian Sea as far as the Ural Mountains, the Aral Sea, and the Arabian Sea...

    rivers should be more realistic - not right angles...

    units should clearly show fatigue and advantages/disadvantages like the original MTW...

    special river boats for crossing rivers (slowly of course...)

    to capture slaves in battle!!!

    glorious achievements!!!

    some unique major city landscapes (Rome, Constantinople, Paris, Madrid, Alexandria, etc...)

    Improved AI of course...

    Queens, and a family tree system that includes foreign marriages to know how to prevent the loss of territories through marriage, or to ensure the acquisition of foreign territories through marriage...

    the ability to create moats...

    lots more historical campaigns and historical battles

    I want to have more control over what I bribe and what i want to disband. I may just be bribing an enemy army for their settlement, I may be bribing them for their siege equipment and siege engineers.

    I want to be able to pollute/poison the water supply of an enemy city as i besiege them... and other dirty tactics when sieging them...

    if I use an assassin on an army with more than one general/prince/king, I want to select exactly who it is that I want to assassinate (not necessarily the highest ranking character)

    in diplomacy, i want to threaten to reveal the secret of a character (perhaps as an incentive when bribing them - but with a similar function as "threaten to attack" in RTW), and I want to have the option of doing exactly that somehow, and resulting in appropriate changes in character traits...

    I want to send retinue from one character to another without bringing them into contact (maybe have a generic retinue agent... without any abilities except to join a royal or general)

    I want news of glorious battles from distant lands... If my ally or enemy has suffered a severe loss, then I want to know about it...

    i want universities and related structures to have an impact on things like public health, and maybe even technological development...

    coastal provinces should be able to build a fishing industry in addition to naval industry and naval trade...

    I also want more control over population... instead of producing peasants and moving them from province to province... I want to upgrade rural villages to prevent overpopulation in my cities... even if it costs more to maintain such a widespread population...

    I want region specific resources for some regions (and region specific units like MTW as well)

    I want papal civil wars, and 'popes in exile' maybe staying with foreign nations

    I want to damage/destroy bridges to slow down enemy forces (but only if there is that river-boat option mentioned before)

    I want agents and generals/nobles to appear in the family tree window even if they are not related to the royal family. (and maybe a movement points indicator for everyone that can move) it makes organizing characters easier...

    I want RTW style towers (not MTW style towers)

    I want different time preiods like MTW (Early, Middle and Late game)

    I want monetary or military or popularity rewards for glorious achievements...


    okay, I think that's enough for now...

  26. #56
    Mad Professor Senior Member Hurin_Rules's Avatar
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    Default Re: What do yall want?

    A 'realism' option, alongside the 'arcade battles' option.

    Clicking on this option would make for slower battles, slower kill speeds, and would eliminate fantasy units like flaming pigs, wardogs and screaming women, so that battles are more realistic for those who want them that way.

    In short, if they just keep the gameplay of MTW and added the graphical splendour and strategic map of RTW, it would be perfect.
    "I love this fellow God. He's so deliciously evil." --Stuart Griffin

  27. #57

    Default Re: What do yall want?

    I want alot of what has already said but about the Diplomacy Alliances that the AI actualy keeps unless you push them to far. Plus I dont want to be at war the whole time if they are going to declare war on me at least have a better reason than im not at war with anyone. Why cant you let me be the nice little country that stays out of all the bloodshed. Plus i agree bring Sweeden and Norway in but dont make them catholic they were never really catholic and some Pagan nations and like BI the option to just leave the religion all together but have a state religion insted of individual citys being their own. I want to play as the Germans and blow off the pope and convert back the Paganism. I dont ask much and as for graphics dont make them uber RTW has good enough graphics so i guess make them a little better? but not so most people cant play it. Im already buying Oblivion i dont think my comp can handle another with graphics like that.
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  28. #58

    Default Re: What do yall want?

    well....

    (1) Better diplomacy. It's the only think that napoleonic POS TW knock-off got halfway right.

    (2) Expand the map or contract it. I dont care. I'm sick of seein the same friggin mediteranean-northafrican-blah.

    (3) traits... hmmm. Think outside the box. Deliver something new to reflect the personality of individual generals. The current trait system needs a new engine. vrrooom

    (4) Well. The rest depends. Are you engaged in customer oriented marketing? Or are you in the sellers mindset?
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  29. #59
    Senior Member Senior Member Duke John's Avatar
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    Default Re: What do yall want?

    I would like to have official modding tools and expanded (as in addition to the old commands) scripting possibilities. And of course an AI that can handle missile wars and fight as an army.

  30. #60
    Bland Assassin Member Zatoichi's Avatar
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    Default Re: What do yall want?

    I'd like to see the return of weather effects on archery - rain decreases distance and accuracy for bows, and stops muskets from firing. I also prefer the way rain was shown in MTW over RTW - espicially really heavy rain/thunderstorms.

    Also, heavily armoured troops suffering more in the snow and heat a la MTW - there was some heat penalties in RTW but no so much that I ever noticed - not like trying to take Jerusalem with knights who practically passed out after 5 minutes walking! (Which was always annoying, but in a good way...)

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