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  1. #1
    Time Lord Member The_Doctor's Avatar
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    Default Will castle and towns be seperate things

    From the website:
    New Settlement Types
    Build through six levels of settlement ranging from humble villages to vast cities and wooden forts to mighty stone fortress. Develop your faction as a feudal aristocracy using you castles to keep the peasants in check whilst conquering your enemies with your powerful armies. Or build cities to develop a wealthy urban society, and battle your foes with diplomacy, bribery, assassination and armies of mercenaries.
    The sentence sounds like it describes two seperate settlement types. Maybe there will be two types of provinces. One with towns and very small provinces with castles in.

    But the next two sentences sound like you have an option castle or city, a bit like temples in RTW. This sound more likely.

  2. #2
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: Will castle and towns be seperate things

    i hope there is severasl types of province like fort/city sort of thing so that cities aren't always the center of attention like in rtw where it becomes a siege-fest

    good find Martinus...

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    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: Will castle and towns be seperate things

    I'm hoping they'll go for accuracy (or something resembling accuracy) and have the castle in the middle of the town. From what i've read, the town was surrounded by a big wall, and then in the middle of it was the castle surrounded by another bigger wall, where the garrison would go.
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    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Will castle and towns be seperate things

    I wouldn't mind castles in towns, but I'd also like to see independent castles outside of towns, as the Feudal Lord's stronghold dominating the countryside.

    Based on the first screenshot here, it looks like there may be a castle attached to the town (over on the left side).

    Ajax

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    Time Lord Member The_Doctor's Avatar
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    Default Re: Will castle and towns be seperate things

    Looking at the screenshots there does not appear to be any keeps in towns.

    http://media.pc.ign.com/media/800/80...g_3334063.html
    What is the structure on the far left. I think it is a really big gatehouse.

    http://media.pc.ign.com/media/800/80...g_3334164.html
    The big building might be a keep, but why do you it would be so close to the gatehouse? Maybe it is palace.

    as the Feudal Lord's stronghold dominating the countryside.
    That is what I was thinking.
    Last edited by The_Doctor; 01-21-2006 at 22:44.

  6. #6

    Default Re: Will castle and towns be seperate things

    I hope there are keeps in towns. In RTW, once you breach the walls, it just a matter of manouvering into the central plaza. Keeps would add to sieges not only in gameplay terms, but up the time of the battles which people seem to be concerned about.

  7. #7
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Will castle and towns be seperate things

    I can't say for sure what the structure is, but it does look quite large and heavily fortified. I don't see anything else keeplike within any of the towns in the screenies. It is historically legitimate for it to be on the edge like that as castles were often built right into town walls where they could participate actively in the defense, instead of inside where the town must fall before the castle comes under siege (eg Conwy, Carcassonne, etc.).

    Personally, even though I'd love to see castles attached to towns, I'd also like to have separate ones available, as many country lords had castles to defend their estates independent of the urban culture.

    Ajax

    "I do not yet know how chivalry will fare in these calamitous times of ours." --- Don Quixote
    "I have no words, my voice is in my sword." --- Shakespeare
    "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey

  8. #8
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Will castle and towns be seperate things

    Quote Originally Posted by Sovereign
    I hope there are keeps in towns. In RTW, once you breach the walls, it just a matter of manouvering into the central plaza. Keeps would add to sieges not only in gameplay terms, but up the time of the battles which people seem to be concerned about.
    Well, couldn't they put the keep to the side like in the screenshots, but put the 'town plaza' capture area in the keep rather than the town? That would allow the defenders to withdraw to the much stronger keep for defense, but doing so would give the attackers the run of the town, possibly allowing them to destroy structures and withdraw rather than besiege it.


  9. #9
    Member Member sassbarman's Avatar
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    Default Re: Will castle and towns be seperate things

    Expand your borders and develop your lands for wealth and prosperity by building cities or swell your army by constructing vast castles to protect your land and keep your rivals quaking with fear.

    it seems to me to be an either or situation. choose to build city make lots of money no troop production, choose to build a castle instead you can produce troops. I like it because its going to slow down the game alot and make it harder to rush.

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