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  1. #1
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Graphics engine

    I am interested as to whether the graphics engine will be the same as RTW's, an upgrade of RTW's or a completely new beast?

    Heheh, 3rd topic.
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  2. #2
    Significante Member Antagonist's Avatar
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    Angry Re: Graphics engine

    The engine used for Medieval 2 is completely unrecognizable compared to Rome's engine. We stripped it down and totally refurbished it to include major enhancements. There's a complete upgrade of the battlefield rendering system, new methods for building and rendering cities and the combat animation system has also been heavily revised.
    IGN Interview

    Seems like it's somewhere in between your second and third hypotheses.

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  3. #3

    Default Re: Graphics engine

    I read it was the same one with one heck of a polish.

  4. #4
    Sage of Bread Member Rilder's Avatar
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    Default Re: Graphics engine

    I hope my lil ol computer can run the beast

  5. #5
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Graphics engine

    I know mine won't be able to. I might not be in the first wave of buyers as a result, but eventually I'll have enough put aside to get a new machine, and then I'll certainly be getting it (unless I hear horror stories from those who already have it, which I am fervently hoping I don't).

    Ajax

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  6. #6
    IW Director, MA Mapper Member Ilsamir Lord's Avatar
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    Default Re: Graphics engine

    Well, if it's the same engine I'm sure it will be very scaleable within itself. And I doubt that every unit in the battle will be fully rendered at once anyway. I hope that my new system can run it, and I'd be a bit surprised if the final version was much different to the screens they are showing now in terms of detail. Total War games have never really lead the charge in system requirements, and I think MII:TW will be no different.
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