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  1. #1
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Jihads

    Humbut, I wouldn't be too scared this time. The new crusades are not going to be factional, they are going to be a Papal decree, which seems to be more firm. And also likely to get more attention from the devs.
    You may not care about war, but war cares about you!


  2. #2
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Jihads

    We can stlll add an offensive arm to Jihad under a different name:
    Razzias which were essentially raids into enemy territory.

    Muslim volunteers were often recruited for these raids into enemy territory.\

    Under the Turkish period, there was a more developed ideology of the Ghazi warrior who devastated enemies on the frontier.

    If it was implemented, the Razzia would of course be effective in recruitment in high Muslim areas with a combination professional soldiers and enthusiastic civilian volunteers.

    A Razzia would form a huge army to attack an enemy, their purpose is to stay as long as possible in an enemy province (not conquest), the longer they stay, the more money they extract. In addition, it could add experience to troops if an enemy was to try to expel them after a prolonged period.

    In Byzantine history it is not uncommon for Arab forces to winter in Byzantine territory.

    However, a Ghazi function would have as its purpose both loot and conquest.

    I would like to see functions for raids in MTW2 based on the idea of staying in an enemy province to extract booty. You don't have to capture a city, u just want to ravage the province which in turn reduces the city's income. In addition, the longer you stay, the more unrest caused in the provinces's city. THis will break the idea of having to conquer cities all the time. It is also a good way to make easy money and make ur troops earn their share.
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

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