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  1. #1

    Default Doubts about EB.

    Doubts about EB though certain things are beyond the control of EB and are inherent to the stupidity of RTW I am beginning to wonder, playing as Rome I seem to be faced with an inordinate amount of rebels that appear as far as I can see for no apparent reason. I could appreciate the appearance of Spartacus but captain irreleventus no. The tactical balancing of units with certain strengths that unless properly addressed cannot easily be beaten very good, but taking a phalanx doggy style surely should be decisive! perhaps that is beyond the abilities of EB to implement constrained by the original game.
    Last edited by Modestus; 01-22-2006 at 13:02.

  2. #2
    VOXIFEX MAXIMVS Member Shigawire's Avatar
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    Default Re: Doubts about EB.



    I had great difficulty getting through that text. Could you please use more periods and commas next time you write?
    Lest you type enormous sentences like C. Ivlivs Cæsar.

    As to the subject matter, I am not qualified to say anything, since I haven't tried EB.


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    Member Member paullus's Avatar
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    Default Re: Doubts about EB.

    Think about the rebels as armies associated, for the most part, with small (ie, non-map) cities. In the ancient world, and really up until Roman supremacy, there were always neighbors who could cause a little trouble. It gets annoying, but in my opinion those annoying rebels are quite realistic.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


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    Member Member Ragabash's Avatar
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    Default Re: Doubts about EB.

    If I am not all wrong pops of rebels can't be changed in version 1.2. When the next version of game comes, to 1.5 that is, I think in that version you can control how often rebels pop.
    Ragabash the trickster

  5. #5

    Default Re: Doubts about EB.

    Perhaps you are right about rebels along lets say the Dacian border. But in a Romanised province that is supposed to be contented having rebels just popping up I wonder. Maybe I am not managing my cities properly though in RTW in the end no matter what you did you ultimately ran in to trouble with squalor. To be honest I do not know how fluid the Roman borders were in this time period I suspect the movement of tribes was fairly widespread. But when you’re slogging it out in Greece and up pops some rebels outside a well run Rome!

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Doubts about EB.

    Nobody really knows what causes brigands to appear in R:TW. There have been a few theories advanced in the Ludus Magna, but nothing definite. Other than that, rebels were indeed plentyful in R:TW 1.2, and other than modding them out entirely there is nothing EB can do about that. R:TW 1.5 makes the frequency of rebel apparences moddable, however.

    The phalanx problem you describe is again hard-coded: a phalanx can turn far too easily. I did spot some improvements in this in 1.3 and 1.5, but I haven't played them enough to be definite.
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    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Doubts about EB.

    You shouldn't hunt down the brigands actively. Just hunt them if they besiege your cities of cut off very important supply (reinforcement) routes. Playing EB that way makes it much more enjoyable (same thing goes for RTW - don't hunt the brigands actively, fight them "defensively"). Playing in that way, I've only one about five times in 40 game years been forced to actually fight brigand armies. Sometimes moving a large army nearby and attacking makes them retreat out of your way, clearing the supply rout for you and making it unnecessary to actually fight them.
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  8. #8

    Default Re: Doubts about EB.

    Quote Originally Posted by Shigawire
    I am not qualified to say anything, since I haven't tried EB.
    Huh?
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