
Originally Posted by
Yukon Cornelius
It'd be nice to see more flexibility in unit stats, such as a higher hitpoint cap, rate of fire modifier, individual unit movement speed modifiers, etc.
The ability to add actual penalties to buildings would be nice (like, say, a law penalty on a tavern/brothel or something).
Speaking of building capabilities, a higher cap for armour/weapon bonuses would also be nice. Currently, there is an absolute maximum of +3 (I've mentioned this two or three times before, I think -- It's possible that BI changed this, but I haven't yet tested it). Don't let that so-called "+5 bonus" on the Artemis temples in RTW fool you. The units you actually produce are stuck at +3.
[edit]
I almost forgot to mention the following:
1. Higher limits for the number of factions and cultures would probably make many mod teams happy.
2. Higher limits for the number of traits/ancillaries (and triggers), buildings, units, models, etc would also probably bring smiles to many faces.
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