Results 1 to 30 of 35

Thread: For CA: MTW2 Collected Modding Support Requests

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #22

    Default Re: For CA: MTW2 Collected Modding Support Requests

    It'd be nice to see more flexibility in unit stats, such as a higher hitpoint cap, rate of fire modifier, individual unit movement speed modifiers, etc.

    The ability to add actual penalties to buildings would be nice (like, say, a law penalty on a tavern/brothel or something).

    Speaking of building capabilities, a higher cap for armour/weapon bonuses would also be nice. Currently, there is an absolute maximum of +3 (I've mentioned this two or three times before, I think -- It's possible that BI changed this, but I haven't yet tested it). Don't let that so-called "+5 bonus" on the Artemis temples in RTW fool you. The units you actually produce are stuck at +3.

    [edit]
    I almost forgot to mention the following:
    1. Higher limits for the number of factions and cultures would probably make many mod teams happy.
    2. Higher limits for the number of traits/ancillaries (and triggers), buildings, units, models, etc would also probably bring smiles to many faces.
    Last edited by Yukon Cornelius; 02-03-2006 at 20:53.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO