Quote Originally Posted by The_Doctor
Hussite war wagons.
Yeah, that would completely rock for the late period

Cool with a new subforum btw. I hope CA tries a more historical approach this time. I don't think it's necessary for them to remove things like Chivalric Men-at-Arms and other generic units, but I hope for removal of priests and dogs etc., the gameplay and mechanics of battles are interesting and complex enough as it is with light, shock and heavy version of all units, plus the possibility of adding a secondary weapon (javelin, dart etc.) for many units (a part of their engine potential I think they haven't taken full advantage of yet - and when they did they gave the units a little too much ammo for pila IMO). So my unit lists wish is - units that use the full secondary weapon potential of the engine but without giving them too much ammo!