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  1. #1
    Member Member Androo's Avatar
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    Default Re: Naval sims?

    Quote Originally Posted by Spino
    It all depends on how you define dynamic.
    Yep, exactly. I get what you are saying about the freedom the player has within missions and not feeling like the whole thing is on rails. Again, for my own purposes at least, I would say what you describe for SHIII is a dynamic world, but that's just me.

    BTW, none of what I have said re SHIII was meant in any way as a criticism of it. It sounds like a superb game- no not a game: a superb sim. As you say, it would be extremely unlikely for a U boat to affect the outcome of the war, so the impossibility of that happening in the game is basically irrelevant. (Though I still think it would add an interesting dimension if, for instance, sinking an American liner or warship in 1940 could bring the US into the war early!)
    Last edited by Androo; 02-01-2006 at 03:43.

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