I'd rather they put more effort into other sections of the game but I would however love to see naval battles that would be awesome.![]()
I'd rather they put more effort into other sections of the game but I would however love to see naval battles that would be awesome.![]()
QUOTE-I wouldn't want naval battles. Typically, navies of the time weren't that exciting, and were mainly used for transporting troops. And the few battles of the time were incredibly boring, consisting of ships firing shots at each other with catapults, and possibly boarding.
RTW or Napoleonic Era navies are much more exciting. From about 100AD up till the 1700's was a dark age for naval combat, with not much taking place, and not many advancements in the way ships fought-UNQUOTE
says you bud, all the stuff learned in the Napoleonic wars was learned in the Middle ages.\
diBorgia
I wouldn`t like to have naval battles. That is inpossible.
The Enemy of my enemy isn`t my friend.
Some quotes of my prefer philospher Sepp Herberger:
"The round have to be in the bracket"
"The play takes 90 minutes"
"After the play is before a play"
No thank you. Chashing horse archers all over the map is enough for me I wouldn't want to spend even more time chashing ships.
Would be cool to choose when starting the campaign whether to control navy only, armies only or both.
Naval battles of the era were more interesting - and important - than most people think. Even though major cannon battles such as Lepanto is out of the time frame as the game ends in 1530, there were several caravels and not only galleys involved, especially in the Atlantic.
The hundred years war is a good example of both great naval battles (to play), and the importance of them. The battle of Sluys in 1340 was fought between around 200 ships on each side, with English longbows, a lot of English manouvering, and several boardings. The battle was a greater and more important victory for the English than Crezy, Poitiers and Agincourt together! The French casualties at Sluys mounted to 20k, compared to 8k at Agincourt, 2.5k at Poitiers and 6k at Crécy. Strategically, if the French had won the battle the hundred years war may never have happened, because it was thanks to it that the British achieved the naval dominance in the channel they needed for supply routes and troop transporting. The French nearly won the war later when they allied with the Spanish who effectively cut of the English in Aquitaine thanks to the Spanish naval strength, but as we all know that was however not the end of the war - Henry V could embark upon a campaign and some not so clever political moves turned it into a two front war when the Burgundians also joined the fighting, before the war really ended. So in conclusion the navies are really important and so far I don't think the TW games have shown that clearly enough. Adding naval battles would be great for the sake of realism, but also from a gameplay point of view. The battle of Sluys was a lot more epic and large scale than any of the land battles in the hundred years war!
Under construction...
"In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore
It would be fun to have naval battles not to mention doing sieges on towns from the sea side.... but perhaps it's not possible... or perhaps it is?? the Game Imperial glory has naval battles.. so..
Last edited by tutankamon; 01-29-2006 at 15:53.
"…Birds of battle screech, the grey wolf howls, spears rattle, shield answers shaft. …Then many a thegn, laden in gold, buckled on his sword-belt. …The hollow shield called for bold men"s hands..."
Not really, no. Naval battles are annoying. Besides, there's a lot of more important features that would be ahead of naval battles.
I hope they fix the pinball navies for MTW2, though.
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