Results 1 to 30 of 73

Thread: Medieval: Total Realism

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Medieval: Total Realism

    MTR isn't RTR. They are seperate teams and seperate organizations. Its also a different time period, one I'm more interested in.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  2. #2
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Medieval: Total Realism

    Caius, I am glad you are planning to work on this already. Your work is superb. Perhaps the best thing about RTW compared to STW and MTW, in my opinion, is how it attracted so much attention from modders - and especially that from big teams such as RTR and EB.

    CA produces amazing engines for real time battles, but (understandably) is not targeting the niche of gamers wanting hardcore historical wargames. I appreciate the way they leave the door open for modders to fill that niche.

  3. #3

    Default Re: Medieval: Total Realism

    Quote Originally Posted by caius britannicus
    MTR isn't RTR. They are seperate teams and seperate organizations. Its also a different time period, one I'm more interested in.
    Sorry I misunderstood. It's jsut in Achilles' post it said 'sequel', which made me link it to RTR. Also it said 'the masterminds that brought you'. Just the wording confused me, my apologies.

    Anyway, after seeing what your doing with this area in The Crusades, it makes me think that this will be an excellent mod.

  4. #4
    Senior Member Senior Member Oaty's Avatar
    Join Date
    May 2003
    Location
    Indianapolis
    Posts
    2,863

    Default Re: Medieval: Total Realism

    Will there alse be a Euoropa medieval mod
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  5. #5
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Default Re: Medieval: Total Realism

    .
    I wonder too!
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  6. #6

    Default Re: Medieval: Total Realism

    If you're talking about a Medieval EB, I will talk to Khelvan about it. What I want to avoid is another "RTR vs EB" competition. I know him well anyway so I'm sure that we'll be able to make an honest deal. ;)

    Cheers!

    Ach!

    Oh and yes I said "Logical sequel" because MTR isn't 100% unrelated to RTR. As I said in the little disclaimer, "MTR is NOT an undertaking of the actual RTR team."

  7. #7
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Medieval: Total Realism

    Quote Originally Posted by Achilles!
    If you're talking about a Medieval EB, I will talk to Khelvan about it.
    Very good idea. Healthy competition is all well and good, but here I think it might end up being a pointless duplication of work and waste of scarce modder time.

  8. #8
    Member Member Alexander the Pretty Good's Avatar
    Join Date
    Jun 2004
    Location
    New Jersey, USA
    Posts
    4,979

    Default Re: Medieval: Total Realism

    I suggest, perhaps, a different name than "Medieval: Total Realism." It associates the project with the RTR team, which has it's own problems. I don't have a good alternative, but leaving it MTR in my opinion causes too many problems. Like "Total Realism" in general, it seems to be a challenge, as if only this mod is realistic, or that it is the be-all and end-all for historical accuracy. I know that isn't what you say or mean, but that's just the way it sounds. In contrast, "Europa Barbarorum" could mean anything.

    My (probably unwelcomed) $0.02 on the name of the project.

    My other $0.02 involves praising the initiative and saying how needed this will be. I hope you guys really research and everything.

    And I hope you'll find people outside of the RTR team to help you guys! New blood, more creativity, all that jazz.


  9. #9
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Medieval: Total Realism

    Quote Originally Posted by Simon Appleton
    Very good idea. Healthy competition is all well and good, but here I think it might end up being a pointless duplication of work and waste of scarce modder time.
    Yes, i think it would be good to group the realism mods together, something like has been done for the hl2 mod 'black mesa', with the different mod teams working together for a more efficient and better mod.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO