The Mongol horde.
The Mongol horde.
More realistic battles; I don't want the front line fighting and the back lines standing still like idiots.
When the game ends, peon and king go into the same box.
I want to see how the new features (princesses, merchants, etc.) affect the campaign map. And how 'invincible' the Papacy will be this time around.
What should the rear line then be doing?Originally Posted by Cebei
CBR
Good question. If you look at Roman warfare, you'll find that's what the formations behind the frontmost did- stood there while the front line fought, then when the front line was tired it withdrew and the next line went in to bat. Even if an army's tactics didn't revolve around wearing the enemy down by attrition, it is commonsense to have forces in reserve.
Speaking of system requirements, do you guys think
2.8 Ghz CPU
1GB RAM
256MB Graphics Card
will be able to run M2TW on decent settings? I don't have Rome so I can't tell you how well it runs that.
For me the main draws are:
A: Great-looking and more so than Rome.
B: Seems to be more factions than Rome.
C: New non-combat units i.e. Princesses, Merchants, Cardinals, Witches, Heretics.
D: Option to make towns Fortresses or Castles is interesting.
E: The presentation seems nice in the trailer i.e. lots of nice movies.
F: Cannons on Elephants!![]()
What's Roman warfare got to do with RTW? Total War is now a tactical fantasy game, and that means every man should be flailing his weapon in melee just like every man in a ranged unit shoots even if he isn't in range. There is no need for a tactical reserve in the battles. Just throw everything into a giant furball then zoom in and watch.Originally Posted by Furious Mental
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I'm looking forward to the rabbit of Caerbannog.
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
i think i love all thats been told about it except i dont believe the whole "if you can play RTW then you cn play MTW2" that has to be a bunch of![]()
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None.
Maybe glory goals, if they're in.
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
Originally Posted by sunsmountain
Gods, I wish GA mode was in... I would upgrade my PC just to buy M2TW if that were the case. Unfortunately, I believe I heard somewhere that CA has already said no GA, and therefore I am a sad person.![]()
That said, the major feature that would really interest me would be improved campaign AI (I know, saying that is like beating a dead horse, but what the heck). I'd also be interested in diplomacy that actually functions, but that is inevitably tied to improved AI. In short, I'm not going to be holding my breath.
"Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?"
--Fry, Futurama, the show that does not advocate the cool crime of robbery
It's very hard to advertise the AI. The graphics are upfront, in your face things which make you go "Hey, that's pretty damn cool" (More like "Uuurgh... yummy gore... blooood... mmmm..." *faints with pleasure*)
Anyway... graphics are easy to advertise compared to AI. While AI mentionings seem to be getting more frequent, CA, and the makers of any strategy game for that matter, still won't, and really can't give that much away. We'll need to wait for a playable demo to come out before we can get our first sample of the AI, but it will be our 10000th sample of the graphics. People really give CA a really hard time over this... I'm in full support of constructively critisizing the AI flaws in current games, but senselessly bashing the AI in a game that isn't even out yet is just harsh.
Just my five good British pennies...
Fwapper
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Self proclaimed loser of 'User Who Looks Most Like His Avatar' competition.
Well in all fairness the AI in RTW wasn't exactly Einstein, and unless CA says "The tactical AI is going to be much better than it was in RTW" people will assume that it is going to be the same old. As the inevitable release date approaches and the emphasis in press releases etc continues to be on things other than the tactical AI, people get crankier because it seems all the more likely that the AI is indeed the same.
Hmmmm... suppose you're probably right...
I'll just patiently wait for the demo... and be cautiously optimistic...
:despair: (<--What!! No despair smiley?! Outrageous...)
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Self proclaimed loser of 'User Who Looks Most Like His Avatar' competition.
Oh yes, the scripted demo with the unfinished skirmish AI ala RTW demo.Originally Posted by The Fwapper
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
So you think it would be realistic that a man can let his arrow fly and hit a target at the range of 100 metres, but not at 100.5 metres?like every man in a ranged unit shoots even if he isn't in range.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
Puzz3D refers to M:TW and S:TW where it was the case that only the first rank fired when in range. To make all 3 ranks fire it's required to move in a bit further/ closer to the enemy. Range is therefore measured for the individual soldier.Originally Posted by x-dANGEr
In R:TW the range is measured per unit. If one soldier is in range all are.
You can of course argue that the soldiers that stand 1 meter behind, in 2nd rank can fire just as well, but why have a max range at all then?
In Total War arrows have a max range for gameplay purpose. Being forced to move all three ranks in range also means that all three ranks can be hit.
The Rome gameplay takes away a lot of this little details that have impact on the tactics. Anyway, the Rome gameplay is so messed up imho, that it hardly matters that all archers of a unit always shoot.
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Singleplayer: Download beta_8
Multiplayer: Download beta_5.All.in.1
I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller
why everybody's so heavy on RAM? just don't run XP! did ya know that CoDII care less 'bout how much RAM/CPU power your system has. it's all 'bout the graphic card baby... that's what's gonna change the most. graphics. same for CoD vs CoD2...
anyways, my fav. feature is not the uplifted graphics engine. that's nice and dandy but in most battles ya wanna be zoomed out all the way to get a good grasp of the battlefield and don't get your a$$ flanked because ya stare at somebody's![]()
my fav. feauture will be the new world and indians. hopefully they'll let us play one of the first nations even if that means losin' everytime![]()
Originally Posted by The Fwapper
I didn't think there was going to be a demo...
"Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?"
--Fry, Futurama, the show that does not advocate the cool crime of robbery
Of what has been anounced I am seriously looking forward to actually getting use diplomacy for something other then "The senate requests for the good of the people of Rome for you to get a trade agreement with" and bribing.
Scrap what I said earlier!![]()
My new favourtie feature are the Guilds, they're gonna be really awesome and I'm really looking forward to playing the game. Even if the battle AI was bad I would still play the game for the Guilds alone, the missions they give me and the things I have to do to get them in the first place. Really my favourite feature by far, so far!![]()
Last edited by Ituralde; 08-08-2006 at 23:23.
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule.
—chant from a children's game heard in Great Aravalon, the Fourth Age
My favourite new feature will be the brilliant graphics, and the units as individuals. 10,000 soldiers in an army, all looking different from the person next to them, and they all look fantastic too.
will I be able to run the game on high settings with :
3.0 ghz processor
ram 1024 mb
geforce 7600 gt 256 mb?
-Verba mea aurea sunt![]()
-Verba volant , scripta manent
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