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  1. #1
    graduated non-expert Member jerby's Avatar
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    Default Re: EB Animations Pack

    hi, soem Q on animations.

    will the phalanx-pikemen keep their arms so static or will that be changed? It looks kinda spastic to see them ice-skating like that with 0% arm movement

    will the xyston-horsemen lean over (to their right?) when charging?

    and I saw some of my horsemen with Kopis's stab, is that even possible with such a blade?

    When the Bugimannoz (sweboz) ahve shot their ammo up and their idle with their spears wielded they hodl it kinda funny: With their right hand and the exact end, pointing straight up.

    great animations none the less! kudos!

  2. #2
    Bored Member Tux's Avatar
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    Default Re: EB Animations Pack

    Quote Originally Posted by jerby
    will the phalanx-pikemen keep their arms so static or will that be changed? It looks kinda spastic to see them ice-skating like that with 0% arm movement
    will be changed eventualy.
    will the xyston-horsemen lean over (to their right?) when charging?
    yes
    and I saw some of my horsemen with Kopis's stab, is that even possible with such a blade?
    don't know the unit but i get your point, a slash only swordsman skeleton for cav is needed.
    When the Bugimannoz (sweboz) ahve shot their ammo up and their idle with their spears wielded they hodl it kinda funny: With their right hand and the exact end, pointing straight up.
    so?! what's your point? they hold their at the end because of the model.
    great animations none the less! kudos!
    thanks.

  3. #3
    graduated non-expert Member jerby's Avatar
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    Default Re: EB Animations Pack

    Quote Originally Posted by alin
    so?! what's your point? they hold their at the end because of the model.
    no real point, just when they're idle they hold it with one hand at teh absolute end. it just looked weird. though the in-battle animation for teh bugimannoz is absolutly stunning!

    thansk for the answers, sounds very very spectacular!

  4. #4
    Bored Member Tux's Avatar
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    Default Re: EB Animations Pack

    Quote Originally Posted by jerby
    no real point, just when they're idle they hold it with one hand at teh absolute end. it just looked weird. though the in-battle animation for teh bugimannoz is absolutly stunning!

    thansk for the answers, sounds very very spectacular!
    No problem, well i did change the model so that it doesn't hold the spear like that and now it looks more natural so the next eb patch will "fix" that.
    Also i wan't to let you know that you suggestions have been applied, they were very simple to do and were good imo.

  5. #5
    graduated non-expert Member jerby's Avatar
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    Default Re: EB Animations Pack

    there's no such thing as a "simple chore" in RTW-animation-modding...not for a mortal man..

    so either anythign I said was already implemeted/thought off. or your ignorign me

    (joking, joking, you do a great job Alin!)

  6. #6
    Member Member blindfaithnogod's Avatar
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    Default Re: EB Animations Pack

    just to let you know, the mounted archer's idle animations are eratic, what i mean is it looks like they go through the first part of the reload anim and then jump to an idle position. and this all happens while sitting still. but other than that this is a great pak, and good work by you my friend.

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  7. #7
    Bored Member Tux's Avatar
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    Default Re: EB Animations Pack

    Quote Originally Posted by blindfaithnogod
    just to let you know, the mounted archer's idle animations are eratic, what i mean is it looks like they go through the first part of the reload anim and then jump to an idle position. and this all happens while sitting still. but other than that this is a great pak, and good work by you my friend.
    Ok thanks for the feedback, added to the things to fix list. It's weird i haven't notice this until now but hey from 800 there must be some buggy ones.

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