Pikemen were pretty important in the Middle Ages so how should they be represented? I've heard that the medieval pike square could defend itself well from all directions, so I'll be disappointed if they just rehash the Macedonian phalanx
Pikemen were pretty important in the Middle Ages so how should they be represented? I've heard that the medieval pike square could defend itself well from all directions, so I'll be disappointed if they just rehash the Macedonian phalanx
Well a pike square was more a marching order. It could turn very quickly, what with being a square and all. Sure if you stoppped and pointed the pikes outward it could very well defend itself from all sides. In battle formation medieval pikemen would have fought nearly the same as a Macedonian phalanx. So the question is whether units M2TW will have 2 special abilities. Or whether the normal marhcing order of the pikemen units is like the spear units in BI that can shiltrom.
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I just hope that any unit - whether it be swordmen, pikemen or musketeers - can form a square to deal with "being flanked" penalties if they're outnumbered.Originally Posted by Furious Mental
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I hope they include the Swiss Amoured Pikemen from MTW they was Unstoabble
That would ,at least to some extend, eliminate the use of flanking...the most important manouvre in the TW series :SOriginally Posted by sapi
Abandon all hope.
Not only flanking, but every tactical element of the game.
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Originally Posted by Mithrandir
Indeed.I can understand pikemen and perhaps spearmen being able to form a square, but I don't think the other units should have that ability.
"MTW is not a game, it's a way of life." -- drone
Yeah I don't know about giving all units the ability to defeat a flanking attack as easily as a frontal one. But I think you should have to use arquebusiers and artillery to deal with pikemen.
Actually the pike became only important just after the medieval period. Military wise, the victories of the Swiss pikemen could be seen as the medieval age.
No more over powered units please. The last thing I want to see is MTW II littered with the imbalances of MTWOriginally Posted by Roberto
........Orda
hmm, from a historical point of view the ranks of pikemen were often made out of the peasantry or as cheap mercenaries, much like the archers in early medieval times, and it's not like they were attached physically to their pikes, when facing anything else then cavalry they would probably drop the pike and draw some type of sword or blade and engage in hand to hand combat.Originally Posted by holybandit
In MTW the swiss pikemen are quite inaccurate in the sense that they are some sort of noble unit type, the swiss nobility were certainly knighted and rode on horseback in combat just like the other feudal elites in europe at that time.
MTW based costs mainly on the stats, not on the historical upkeep. There was the odd fudge factor to reflect rarity, IIRC, but costs were basically a mathematical function of stats.
Personally, I think this is appropriate - players will naturally want to optimise and thus should face prices that reflect unit capabilities. However, it does mean you have more work to do with other game mechanics in order to induce players to field historical armies.
That depends. While the German pikemen were mostly anti-cav that fought with swords against inf, the Swiss used to fight inf with the pike too. And quite effectively.Originally Posted by Olof Skötkonung
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