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Thread: Generals

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  1. #23

    Default Re: Generals

    Interesting discussion. I liked bits and pieces of both systems.

    My thoughts on the options you should have

    - Train a Noble unit (with a starting 5 or 6 bodyguards - increases over time) - 'Pictured' unit who can be a governor, general, marry, gain titles, etc

    - Knight/Grant Title an existing unit which would mean that the unit has a noble leader that appears on the battle map with that unit. This unit would now have a 'pictured' leader but would remain the same type of unit. This would cost X amount of money. You would also have the option to transform the unit into a Noble unit (as in 1 above) if you wished. Hence if you 'Knighted' a Peasant leader you could choose to keep him as a 'pictured' noble in charge of the peasants or upgrade the unit into a mounted Noble unit.

    - All members of the Royal Family would automatically be 'pictured' and start with a bodyguard of 25

    - You could hire in Mercenaries mercenary generals who would be horse units that would lead your forces. They would be unable to become governors, heirs or marry, but you would have the option to Grant Title them which would mean they would become normal Noble units.

    - Heroic battles mean that the leader would become a noble as in section 2 above.


    This would mean that only nobles would be governors and almost exclusively nobles would be generals. You could create enough governors to look after your cities. If you had a favouite unit you could upgrade it by granting the leader a title, but still keep it as the same type of unit - but you would also have the ability to turn that unit into a Noble unit with mounted bodyguard if you wished. Mercenary generals would also be feasible and you would be able to make them your retainer over time.
    Last edited by zakalwe; 02-07-2006 at 17:18.

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