As we should all know by know having buildings that are of a differant culture type in our cities cause unrest. Therefore we have two options, knock them down or build over them.
The problem I'm encountering is this, having too (well and really wanting too) take roman cities in Northern Italy. As mentioned with a walls threat not to long ago though, there are buildings you cant knock down, specifically, walls, the government building, palace type thing, roads and farms.
This causes a probelm in large/huge cities as the barbarian/nomad tpes cant build over them either, which leads to a constant 35%ish addition to unrest due to the culture penalty.
So has anyone come up with a clever way of dealing with this probelm? other than using more and more troops?
p.s. not too keen on having to withdraw and re-slaughter the population every now and again
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