I played the demo. Seemed like an innovative take on Real Time Strategy, and it had style, but although I enjoyed playing it I wasn't quite comfortable enough with the mechanics to buy the real game. I'm actually kind of ashamed to admit this, since I have often wished for more innovation and "thinking outside the box" in game design, so for me to say "I want something innovative... but not that innovative" is a bit stupid.

Come to think of it I saw Perimeter on one of-the low-price labels in HMV a couple of weeks ago, but I was too busy to stop. Maybe I'll pick it up if it's still there. Thanks for reminding me.

Antagonist