Quote Originally Posted by Sir Toma of Spain
Now what about ai and the breaking of alliances? Although I don't mind the occasional backstab if there actually is something for the ai to gain, in RTW the ai seems to backstab you everytime it feels bored, as in this example; I, playing Egypt, have among other things taken Athens (from rebels). I am allied with Greek cities who are at war with the Romans who have Epirus, and in peace with Macedon. The Greek cities have a fairly sizeable army in Aetolia (apart from the acceptable garrison). What do you think they do with it?
(alternatives from 'smartest' to most stupid, order of b-e may be discussed)
a) Attacks the Romans who they are already at war with
b) Keeps it there to defend from possible Roman or Macedonian offensives as well as any potential backstabbing Egyptian behaviour.
c) Goes to war with Macedon and invade Thessaly.
d) Waits with army until Macedon and Egypt goes to war (bound to happen eventually) and attack whoever it is most beneficial to strike against, and ally with the other.
e) Allies with Macedon and attack their original ally, the Egyptians, before they get ideas to strengthen their hold in Greece.
f) Attacks their only ally, who BTW is rather strong --> get beaten up and loose Rhodos, possibly more.
I'm playing as pontus in rtr, and i've expanded to around 20 provinces, smashing the selecueds. The egyptians, who have 2 provinces boardering me, and are vastly outnumbered both on land and in the sea, are feeling bored.
Do they:
a)Attack the selecueds along with me
b)do nothing
c)attack their only ally (from year 1) who is vastly more powerful than them.

Sigh...fix the ai!