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Thread: Does infantry/cavalry description mean anything?

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  1. #1
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Does infantry/cavalry description mean anything?

    Far as I know unit movement speed is governed by the skeleton it uses and the relationship between its terrain bonuses and what it's traversing on.

    The descriptors "light infantry", "heavy infantry", "heavy cavalry" and so on are AFAIK mainly for the benefit of the AI and the formation files.
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  2. #2
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Does infantry/cavalry description mean anything?

    Hmm, it would be great to know this, modding guru's please chime in!
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  3. #3
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Does infantry/cavalry description mean anything?

    If you want to make an unit move faster, swap its skeleton to a faster one - say, fs_slow_swordsman to fs_swordsman for Chosen Swordsmen - in descr_model_battle. If you want to make it tire slower, add the hardy or very_hardy "stamina" trait in export_descr_unit.

    The unit-type descriptors are just recognition flags.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  4. #4
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Does infantry/cavalry description mean anything?

    The walking/running/charging speed are indeed dictated by the animations.

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