Results 1 to 6 of 6

Thread: Summer Heat and the Woods

  1. #1
    imaginary Member Weebeast's Avatar
    Join Date
    Sep 2005
    Location
    Tranquility Lane
    Posts
    530

    Default Summer Heat and the Woods

    Would you like to see heavy knights getting 'irritated' by heat during the summer (I'm not talking only in desert)?


    I was just reading stuff about Battle of Grunwald (Tannenberg) and it mentioned King of Poland's strategy of waiting in woods to hide from the sun. I think it'd be cool to see that in MTW2 and that playing the game is more than just flanking.

    Of course there will be a time when AI just doesn't wait for its opponent to tire out particularly when it's on the offense but still...

  2. #2
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Summer Heat and the Woods

    Quote Originally Posted by Weebeast
    Would you like to see heavy knights getting 'irritated' by heat during the summer (I'm not talking only in desert)?


    I was just reading stuff about Battle of Grunwald (Tannenberg) and it mentioned King of Poland's strategy of waiting in woods to hide from the sun. I think it'd be cool to see that in MTW2 and that playing the game is more than just flanking.

    Of course there will be a time when AI just doesn't wait for its opponent to tire out particularly when it's on the offense but still...
    Sounds good!
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  3. #3
    Senior member Senior Member Dutch_guy's Avatar
    Join Date
    Dec 2004
    Location
    Holland.
    Posts
    5,006

    Default Re: Summer Heat and the Woods

    Your added fatigue idea is all right, though I wouldn't get my hopes up too high !

    As for the woods, I would definately hope CA is going to make them more important, ass they were in MTW and which they weren't in Rome.

    I mean I've won battles in Medieval because I put my urban militias in the woods and know they would win against knights due to their bonusses they'd get in the woods against cav.
    In rome I have never won or lost a battle because I was led into the woods the bonusses the units - especially the barbarian units - got in the woods seemed ..well just not good enough, why fight the battle in the woods while you could just as eaily fight it on the plains - at least you could see your units when fighting on hte plain .

    So not only make woods more important in MTW2, also shrink those overly large trees to a better size, don't want to lose a battle only because I didn''t know where my troops were...

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  4. #4
    Thread killer Member Rodion Romanovich's Avatar
    Join Date
    Mar 2005
    Location
    The dark side
    Posts
    5,383

    Default Re: Summer Heat and the Woods

    I agree, the woods are a must, especially when fighting the golden horde . I remember using the woods extensively when fighting the horde in MTW. However it felt a little like exploiting, as the horde could technically have waited outside the forest area all until you starved to death... So IMO the woods should be more powerful than in RTW, but it should mostly be smaller forest areas and not all-map-covering forests, so that always part of your line will have to be outside the forest. The funniest battles in MTW were the ones where there were many smaller forests on the map, which allowed for loads of ambush possibilities and made proper scouting, when going after the enemy, essential.

    Would be great if the enemy also did fake retreats and stuff, only to make you rush after them to avoid one of those annoying withdrawals without a fight you often see in RTW, and then when you follow them you discover - too late - that they had an ambushed prepared for you. But for that to work there should be less information about the enemy strength - both in number of units and unit types - than there is in RTW. I'd like it if the info was restricted to number of men in total, or maybe if you had a spy some knowledge which could be about 15% off from the real about how big percentage is cav, missile and infantry. Because otherwise you'd just see there were too few enemy unit retreating and not fall for the trap for such an IMO ridiculous game engine exploit reason...
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

  5. #5
    Savior of Peasant Phill Member Silver Rusher's Avatar
    Join Date
    Aug 2004
    Location
    Get off mah propertay!
    Posts
    2,072

    Default Re: Summer Heat and the Woods

    Quote Originally Posted by LegioXXXUlpiaVictrix
    Would be great if the enemy also did fake retreats and stuff, only to make you rush after them to avoid one of those annoying withdrawals without a fight you often see in RTW, and then when you follow them you discover - too late - that they had an ambushed prepared for you.
    Brilliant!

    I do remember that happening to me once in RTW, although it must have just been a fluke-chance coincidence that that was what happened, of course the AI couldn't have been planning it.

    The exploitation of the AI thing could come in the way of this too, though. It is too easy to exploit the AI using various tricks in TW games, and it won't be long before someone would find a way of telling whether the retreat is feigned or real.
    THE GODFATHER, PART 2
    The Thread

  6. #6
    Coffee farmer extraordinaire Member spmetla's Avatar
    Join Date
    Sep 2002
    Location
    Kona, Hawaii
    Posts
    2,985

    Default Re: Summer Heat and the Woods

    It'd certainly give a bit of purpose of the horse archers and light cav of the Turks. Of course they'd need larger maps again and not have the battle count as a loss if you killed hundreds of the enemy without engaging in melee combat and then withdrew when you were short on arrows.

    "Am I not destroying my enemies when I make friends of them?"
    -Abraham Lincoln


    Four stage strategy from Yes, Minister:
    Stage one we say nothing is going to happen.
    Stage two, we say something may be about to happen, but we should do nothing about it.
    Stage three, we say that maybe we should do something about it, but there's nothing we can do.
    Stage four, we say maybe there was something we could have done, but it's too late now.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO