They should even go back to Shogun-type maps, which were way better than MTW maps! :)Originally Posted by Dutch_guy
On the positive side, the large trees in RTW are nice but practically useless because of the high unit speeds and small battle area. And units no longer get stuck on cliff edges (as in STW).
You can't spring an ambush in RTW because before you do, your units who are supposed to hold already engaged and routed. Also due to the speed, the archers are made stronger, further destroying the balance.
In MTW, I normally position a cavalry unit in the extreme flank (especially for flanking or capturing nobles). In STW, the army can be subdivided for an effective ambushes and flanking.
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