I'm all for a bigger tactical map, as I love skirmishing. It should be definatly be possible to relate the size of the map and the total numbers of soldiers involved. Maybe also the relation/gap between the combined prize of units of both sides can also taken into account - this way a huge army has not to chase a few horsearchers all over the place on a big map. Maybe one could even have the option to tweak the weighting of the mapincreasing or decreasing factor, would be fine for MP. We really should work this one out more and refine it, so that it becomes duable and attractive for CA.
There are few things which Iiked less than having to fight against a never-ending spread- out line of phalanxes using the "edges" of the map as a natural protection against flanking and flankshooting. One of these were the hundreds of small skirmishes were it took relatively long time to finish off the enemy. A link between map size and the number of soldiers combined with an adjustable speedslider would take care of both.
With this features you can largly decide in SP what to do in which time.
Another possible feature would be that your victories by general xy are tracked, stored and used to influence the automatic resolve of a battle with this guy. With this link gameplay would become faaar better, as you could this wayaut. calculate far more "standard" rebel-killing-tasks later on without risking to lose so many of your valuable troops. An annoyance less to tackle.![]()
Longshank shouldn't be forced that way to defeat every Scotish bandit on his path to glory manually, but could get a far more likely result with the autocalc than before, while commanding the exciting battles directly.
One could also establish a track-record of the player Gealai and all his manually played battles. So if he was able to loose miserably with force superiority of 3:1 by Human Intelligence the battle of Antioch, this should also alter the performance of the KI in autocalc. matches. This gives an incentive to play battles by ourselve initially and to let the autocalc do the boring work more effectively later on when empire management becomes more demanding and timeconsuming.
What do you guys think?![]()
Gealai
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