This is very interesting guys. Something is going on weird with reinforcements - here are some observations:
1. Our biggest CTD issue seems to deal with AI units merging together and causing a CTD. Something possibly to do with having extra movement points or something, as when a player takes over the AI faction causing the crash and uses up all their movement points, no CTD will occur. (Is this a fair summary of that issue?)
2. Our second biggest CTD issue has to do with two AI armies fighting against the human player. Whenever there are reinforcements that the AI brings to the battle, we seem to get CTD's at the *end* of the battle, upon returning to the strat map.
3. I believe that I have seen a lot more "Reinforcements delayed" - virtually every battle that I have with reinforcements has my reinforcements coming in late. And every battle that the AI brings reinforcements to (before the exit to strat map CTD) has them being delayed too. I played a lot of RTW vanilla and I never saw this before some of our recent builds (and the OB).
4. AI reinforcements seem to be acting batty once they get to the field sometimes (not always though I think), as this post describes.
So the question is: what is causing all of this? Is it one single problem? What could it possibly be related to or derived from? We will crown anyone with laurels and put a big thank you on the front page of our website, with your avatar and praises if someone can figure this problem out for us. Seriously! I will make sure this happens! We just need an answer. Where is that supersleuth james nong when you need him?![]()
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