Is the revised naval system in EB satisfactory? IMHO both yes and no.
+ I do like that ships can´t be built anywhere due to the lack of tech or resources and the 4 seasons makes movement rates more realistic than a vanilla game.
- I don´t think that the astronomical upkeep costs is realistic though.
Ex: Playing Makedonia I hold all of Greece, the Aegean and Asia Minor and I´m making 20-25k/ turn but only can afford 5 transports. The seas are empty, except an occasional rebel fleet that sails the seas unopposed. Now I could afford some 5 more transports but I rather have a solid economy. At one point I my 5-fleet transports was attacked.... and was sunked instantly: 7.500m. down the drain and another 7.500m. to build 5 new ones. So I tried building the heaviest one I could build at a cost of 11.500m. each!!! not talking about the upkeep/ turn. I sent him against a single pirate boat. Guess what - I lost... eeek!
The naval system seriously needs further tweaking since this is not the way to go. You can´t seriously mean that I´ve to spend 11k on one single battle battleship. Shure, wood was expensive back then and the technology was hard to come by, for some. As a result Poseidon has no boat to play with in EB.
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