Results 1 to 5 of 5

Thread: Naval issues:

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Naval issues:

    Ship costs will go down, in next patch sth like 10-20%, later more tweaking will be made - light ships will be much cheaper, but big will stay the same. I plan few more interesting features on the ship field, but I won't reveal them (at least not yet).

    EB ship system destroyer and Makedonia FC

  2. #2

    Default Re: Naval issues:

    I'm intrigued about the interesting new features, are they planned for the first patch (whenever it's due) or further down the line?

    On the tweaking front I have one major hope. Can we end up with a situation where the player actually has to make a choice as to whether to keep their starting fleet(s). I've played as KH and Casse and it's been a no-brainer: starting fleets have to be disbanded or I spiral into debt at an incredible rate.

    I agree that building fleets should be expensive but I'd like to actually see some sort of contest for naval supremacy (and be able to take part in it) throughout the campaign.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO